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(Contacted) [3D] [QUESTS/SCRIPTING] [INDOOR CREATION KIT]

Submitted by TheBlueRabbit on
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thebluerabbit_186.pdf 154.09 KB

Dear awesome Skywind guys,

I have been following this project since the start of Morroblivion and after rediscovering you guys on youtube with Skywind I have to say I am really impressed. As a great fan of Morrowind and being quite the nostalgic guy (comes with being an archaeologist in daily life I guess) I would love to join the project and make a contribution!

As described in the pdf I have some experiences in 3D modeling through previous private mods,working with the MERP and Valenwood Rebuild team and whenever I would create 3D reconstructions of excavations (although after not working on 3D models for a few months it has become quite dusty).

My other experiences are in the field of Quest making and Scripting. I used to do that quite a lot for mods for Oblivion and Morrowind. Especially relevant for this project might be my side-mod for Morroblivion when I was recreating the main quests for Morrowind, Bloodmoon, and Tribunal and the quest scripts as well as a few 3D models. If there is work to do in this area, then that would definitely be my first choice!

Also, I love to work in the Creation kit on interiors, so if I can help with recreating any interiors in the Morrowind world I would also love to do that. This is also one of those jobs I would really enjoy!

Hope to hear from you guys,
The Blue Rabbit
 

Karma: 1 (1 votes)
Last edited by grumpycat on 13 Mar 2016 - 01:15.

Hi, i can see you're a jack of quite a few trades, there is a number of different tasks you can help with, we need as many people as possible who have experience with modding.

The differences between Morrowind, Oblivion and Skyrim Construction sets and modding them are minor changes to how data is stored, with some new groups, so if you have experience at one, anything new can be learned fast.

We need as many people to sort through our Creation Kit forms and make sure they are constructed how we want our final product, so helping in this area would be great.

We also need help with exporting 3ds Max models and converting them to NIFs, so you might be able to help in this area as well, if you wanted to specialize in this. Its a case of getting individual models in correct positioning and matching them up with the placeholder models we have in the project.

The absolute best attribute you can have to helping the project is resolve. If you truly want to play this game then it just takes time. Don't expect to contribute massive amounts all at once, just stick with things over time.

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Hey grumpycat,

It all sounds fine to me. Maybe it's best to start helping with the Creation Kit forms, that sounds like something I could easily do every time in between my studies and work. Who should I contact for the task and more information, or can you get get me started?

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