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(Complete) Computer graphics student wanting to help! [Modelling, Texturing, Animation/rigging]

Submitted by Gerfuj on
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Hello Skywind!
I've been a fan to this project for a long time, made a fan post a year ago with my concept of a physical Skywind game box.
I am now interested to put my skills from university into a larger game project.
I am experienced with all the elements of creating graphics to game engines, how to optimize and so on. I got knowledge of some softwares such as mainly Maya as modelling software, Substance Designer/Painter for texturing, sculpting in either mudbox or zbrush and animation with either maya or using motion capture data in motionbuilder.

I really hope you find this interesting :)

Mainly interested in modelling and texturing (creating assets) or create materials for others to use, could also help with animation and rigging if needed.

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Last edited by grumpycat on 13 Mar 2016 - 13:38.

A link to my old post about the skywind classic big box fan art if somebody is interested :)
https://tesrenewal.com/forums/requests-suggestions-and-questions/skywind-in-a-classic-big-box-game-cover

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Also, saw your latest DEV video and you guys mention some clothing needed, i'm interested there aswell as i am learning softwares right now such as marvelous designer and sculpting :)

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Sorry we have had so many join up its hard to tell if you have been contacted or not. We normally put a (Complete) next to the title when you have been sorted. Please let us know :)

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