Then we sculpt and bake, the texture/shader creation is very advanced.
If you understand specular/cubemap reflections, masking, AO, apply here: https://docs.google.com/forms/d/1eakbcVvKyrEK9h6dwrqaW7Kbqi-...
Show examples of your work and we can also tell your level
We need pure modelling for weapons done first.
Then we sculpt and bake, the texture/shader creation is very advanced.
If you understand specular/cubemap reflections, masking, AO, apply here: https://docs.google.com/forms/d/1eakbcVvKyrEK9h6dwrqaW7Kbqi-...
Show examples of your work and we can also tell your level
idk man I can use photoshop but I know nothing about creating shaders and such