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Crash when freeing a slave

Submitted by GalenKnight56 on

I am playing with the latest version of Morroblivion. However on my playthrough, I have gone through the cave near the Seyda Need silt strider and when I try to free any slave for the first time I get as far as them telling me they are free, and then I hear a clinking sound before the game crashes back to desktop. I also have a lot of other mods installed for my normal Oblivion playthrough, including Oblivion Reloaded, Better Cities, Maskar Oblivion Overhaul, Unique Landscapes, Basic Primary Needs, etc. I also have all the latest unofficial patches. I tried disabling Oblivion Reloaded but that didn't help. Is there a fix for this error? Thanks in advance.

Edit: I actually just noticed that for that particular cave, I could free the Argonian slaves, but they would give me their name as the number of slaves I had currently freed. But when I free the Khajiit named Baadargo, he gives me his correct name but then it crashes to desktop. Any idea why that is the case?

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Last edited by GalenKnight56 on 18 Sep 2016 - 17:33.

Thanks for the detailed description of your problem.  The fact that you are getting the NPC name instead of a number for the "Slaves freed: __" message, could mean that you have a mod installed which is using conflicting FormIDs with Morroblivion and causing corruption.  Try disabling all your other mods except for the Morroblivion core mods and seeing if that fixes it.

If you get rid of all your other mods and the problem still happens, let me know.  Try typing this line into the console and letting us know what you see: show FreedSlavesCounter

 

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Ok, so after disabling the mods, I no longer got the crash when freeing the Khajiit, however he gave me his name as "push 2" for some reason. Curiously, when I reenabled all my mods except for Cobl - Death fix, I didnt get a crash then either. Also, I have always been getting the Slaves freed: message so that was not an issue. Also when running show FreedSlavesCounter I got 2, which was correct before I freed the Khajiit.

I should also note that sometimes the slave NPCs get the name right, but other times they use numbers for their names.

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Sorry for the confusion.  The "Slaves freed:" message should only give you a number (the current total of slaves freed) and never a name.  Are you saying that sometimes, the message displays as "Slaves freed: push 2" or some other variation of "Slaves freed: <NPC name>"?

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Sorry for not wording this correctly. I get in the top left Slaves freed: 3 after freeing the Khajiit. However, for example, Baadargo gives his name like this: "What canpush 2 do for you?" Also when I free him, it goes like this: "Yes I am now free. Thank you, 3"

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