| Attachment | Size |
|---|---|
| betterchargen-v1_7.7z | 26.33 KB |
| betterchargen-v1_7b.7z | 26.38 KB |
| betterchargen-v1_7e2.7z | 1.31 MB |
| esp_only_betterchargen-v1_7e2.7z | 38.56 KB |
| betterchargen-v1_8.7z | 1.31 MB |
*** This mod is out of date. All all features have been merged into the Morroblivion Unofficial Patch. ***
BetterCharGen v1.8 for Morroblivion v064
Improvements for Morroblivion Character Generation Quest (aka CharGen) including better lighting for chargen and in prison ship, tweaked AI movements, invisible guide-rails along boat plank, seamless in-game transition to Oblivion intro quest.
Installation/Load Order:
Place after NPC/Graphics replacers like OCO2. Can be imported into a Bashed Patch.
Requirements/Compatiblity:
Morroblivion v064: "Morrowind_ob - Chargen and Transport Mod.esp" is required.
This will probably be incompatible with any alternative start mods for both Morroblivion and Oblivion.
Change log:
v1.8:
- Removed version number from filename.
- Fixed bug in Book for starting Oblivion intro quest. Also, renamed book to from Nerevarine to Outlander since you can start prior to being named Nerevarine.
- Fixed dialog subtitles in Class Quiz.
v1.7e2:
- Bugfixed for real this time.
v1.7e:
- Fixed a bug where the class quiz would change your class if you travelled from Cyrodil to Morrowind. If you do that now, you won't be offered the quiz.
- No filename change to avoid needing to change voice file locations.
v1.7d:
- Tweaked AI for first guard so that he escorts/waits for player.
- Added additional scripting/triggers for Jiub and boat guard to talk.
- Implemented class quiz! Formatting of text is not great, but missing voiced dialog is nice.
v1.7b:
- Bug fixed Census Office lights.
v1.7:
- Added compatibility changes to start the Oblivion intro-quest from Morrowind. This can be started by selecting the "Memoirs of the Nerevarine" book found in the home of Caius Cosades. Once the Oblivion intro-quest is completed, you can return anytime to Morrowind and continue Morrowind quests.
- "Morrowind_ob - Chargen and Transport Mod.esp" is now required.
- Also expanded Oblivion intro/transition quest to be a "mini-quest". Full journal entries and quest marker added for quest stages.
- Added several conditionals so Oblivion intro-quest can be done without any tutorial boxes (while still preserving them for a new game that starts in Cyrodil).
- Initial framework for "tutorial" messages like the ones in the Morrowind intro quest: pick up dagger, pick up ring, etc.

Bug fix coming out real soon
Bug fix coming out real soon (within the next hour) -- it will fix some dialog topics which I delayed adding until the end of the chargen quest, only I forgot to actually add them. Notably: "my trade".
Update: Mod is now fixed and the new version (v1.5) is now available. I went through the changes I verified that "my trade" was the only missing topic. Huge apologies to everyone who created saved games with older versions!
Please note: even if you update this mod to version 1.5, any saved games which were created with a prior mod version will still have the bug. Here are the steps to restore the missing dialog option in saved games created with prior versions: