Hey! I've recently finished Uni and while job hunting I'm really after some more experience. I'm also helping the crowd-funded 'Troll Bridge' production with animating which is why I put moderately-active.
I have no experience with game animation because I've done my BA in more film-ish animation (so experienced with Maya and Modo), but I'm a quick learner and love learning (and The Elder Scrolls of course! Lore lover here hehe) so would love learning some new software and stuff!
Cheers!
Dor
EDIT:
Also I know a bit of rigging, probably not enough to set up a rig alone but if you need any help with Blend Shapes, Corrective Blend Shapes or maybe some minor fixes I can probably help out!
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The programs that you will need to know within the animation department:
It is your requirement to research and understand these programs.
The tasks that the animation department have for you are as follows:
replacement to be referred by a CK entry.
How is you comfort level with this?
I am very comfortable with learning all those. Would I need to prove my knowledge in them before getting something to work with? Or do you provide like a simple job at first to get used to the tools?
Got any good resources to learn those tools (I'm guessing the documentation?)?
EDIT:
I see there is some stuff in the Animation forum about the animation process, so gonna check that out too :)
I went over the guides and stuff and it seems like it's doable... first time I might ask a few questions but wouldn't mind trying something out and see how it goes :)
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