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[3D] [Skywind] [Environment] Modelling Team Application

Submitted by AleHC98 on
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alehc98_953.pdf 140.13 KB

Hello guys!

I want to apply for a position in the 3D Modeling Team for your project. I am currently a Computer Animation student, with 2 years of experience in 3D. I have experience in Modeling, Texturing, Animation, and some Rigging. I am experienced with modeling in Maya, Blender, ZBrush, Photoshop, Substance Painter, CrazyBump, and many others. 

I hope you consider me for this position.

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Hi AleH

You're saying your studying animation? Is that your primary focus or is that 3D? I would need to see some wireframes and examples of HP from Zbrush and your LPs as well.

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Mace

Hi AleH

You're saying your studying animation? Is that your primary focus or is that 3D? I would need to see some wireframes and examples of HP from Zbrush and your LPs as well.

I specialize in 3D Modelling, mostly environments and props, but I am being thought to do other parts of the pipeline. You can see some of my work at https://www.artstation.com/artist/adhernandez and https://sketchfab.com/AdHernandez. Most of them are low to medium poly modeled in Maya, the wireframe can be seen in the SketchFab previews by hitting 5 or displaying them in the settings. I will soon upload more models with more detailed views of them.

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For now the portfolio isn't exactly what we're looking for. We mainly have large tasks left, that requires a tad more experience. You say low to medium, however most things are about 17.000 or more polys too high for a similar item in the Skyrim engine. I'd recommend practicing a bit more on getting high quality LP results, without the need for that many polys. 

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