| Attachment | Size |
|---|---|
| morroblivion_-_oblivion_crisis.esp | 119.43 KB |
This is an attempt to make Morroblivion contemporary to events of Oblivion, by removing various time inconsistances.
Made for Morroblivion 061, should work with 062.
Changes are:
- restored original chargen (start in jail)
- removed all cliff racers. {{BASH:Delev}} added.
- disabled Jiub
- disabled Caius Cosades
- made morrowind topics work ok (little secret etc)
- disabled ability to join Great Houses
- restored Oblivion's starting timestamp
- disabled Maiq
- disabled all quests which would give same artifacts as in Oblivion
- disabled Tribunal MQ.
- added 2 spells to travel to/from Mournhold, sold in MG in Balmora
- added 70 oblivion gates all over Vvardenfell and Solstheim
- Ald'ruhn is now overrun with daedra.
- disabled the door to Dagoth Ur
- disabled Fargoth, removed his ring.
V 1.01 update:
- disabled Gothren, his Mouth and Bolvyn Venim
v 1.02 update:
- Reduced daedra count at Ald-ruhn to 10 (not counting those who emerge from gates) to lessen the impact on AI
- added price to corprus meat ingredients. Wicked stuff - but goot for preparing poisons.
V 1.03 update
- added a quest which has a script adding all those topics and closing MW chargen quest. Now this mod should be compatible with alternative start (in Tamriel) mod.
V 1.05 is posted below.
V 1.06 is posted below.
V 1.07 is posted below.
Mod is designed to be used with a new game.
Load order: put it along with other Morroblivion-enhancing mods.
Have fun.

I like how this is looking,
I like how this is looking, do you have any other plans for this?