Hi Guys,
I'm just a High school student with little IT experience so far, but I've worked for some while with the Morrowind Construction Set, so I think I'll manage with the Creation Kit. My parents played Morrowind when I was still small and so it became part of my childhood, and after having played Oblivion and Morrowind for some time I have come to the conclusion that although Morrowind's graphics are inferior to Oblivion's, its world is way more fascinating, and when I read about your project I wanted to become part of the revival of Morrowind too. I'm still in school so sometimes I'll have more time for this and sometimes I'll be busy. I hope you still have some work left for me :-)
EDIT: I am going to upload a Skyrim Creation Kit file as soon as I have finished it.
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Hey Interneteldar, thanks for applying !
First of all, i apologize for the late response, i was unavailable for a short while. Second of all, our number of available jobs is scarce at the moment, so our entry level standard is set higher than usual. That being said, if you are up for a little challenge, we'd like you to submit a Skyrim test cave, using Skyrim's assets to show us that you can proficiently clutter a cave in an "organic" way with rocks, plants, lighting, FX, etc.
Hi thanks for the reply!
I have chatted with some other devs on Discord and they just told me to do something, so I started creating a dungeon with one cave, so should I really redo it all or just extend the cave section?
If you extend the cave section, that would be fine.
Ok, but that may take some more time yet^^
It's fine, there is no rush
//I have possted this post but now I am doing it with PDF.
Hello developers!Im Vyacheslav and I want to help.I know how to use UE4 and Unity 5,Game maker studio 2.I know C# at essential level,and i can make low poly 3d models in 3Ds Max.I always was interested in game dev and now I can help so i cant stand away from that.I am waiting for your answer.Oh i forgot to tell you that i know russian and ukranian language as native speaker and I know how to use Photoshop and premier.And also i have some exp in QA.I am a huge fan of Skyrim and i live Morrowind.I think i would be helpfull because of my skills and enthusiasm.
Please create a new thread for your application, this thread is for Interneteldar for Landscaping and Creation Kit. If you create your own, make sure you have [3D] in the title so that appropriate people can see your application.
https://tesrenewal.com/forums/recruitment/read-first-how-to-...
Should I Navmesh everything or not?
Navmesh isn't necessary .
So no mobs either, right?
Indeed
So, here it is, sorry if it has taken a bit too long
The plugin you provided is not downloadable. Please either re-upload the plugin file or provide a downloadable link to it ( WeTransfer, Google Drive, Dropbox, etc )
I tried downloading it and it went fine, but here's the drive link: https://drive.google.com/open?id=0B-IgA2Rx4nn4UW1DbWdVVXFLSWM
Unfortunately, the test cave you submitted does not meet the standard set for the project. However, the project is far from over and there is still time to practice and reapply at a later time. Thank you for your time and understanding !
Could you please elaborate, what the requirements are? That would help very much.
Some of the base requirements are proficient use of modular tilesets, good cluttering, lighting, clean workflow, good sense of 3D game space and pacing, good attention to detail. These may seem a bit much, but as i said from the begging, due to reduced number of interior jobs, the entry level standard is set higher than usual.
And what requirements did my Cave fail to fulfill? So that I know what to work on.
Asset placement, there are multiple instances where assets are either floating or have their underside exposed; tilesets have gaps between them - this is usually caused by tileset being rotated ; Plugin file has edits in several other cells and item ids; There are also some issues with the design itself, pacing is interrupted by the layout and especially by placement of some pillars.