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NO SKILL REQUIRED - Naming Voice Files

Submitted by Cesare on

Hey All,

Back again with another community task for those of you who want to help out the project but have 0 skills to help out with. In short this task is to chop up a large sound file into smaller pieces and name them the appropriate name provided so that I can put them into game. If you're interested in helping out in this way and alleviating some of the work off our hardworking voice actors so they can focus on recording more, we'd love to have your help.

The only requirement is that when you are given a clip (normally 120-250 divisions needed) that you try to get it done. If you can't, get as far as you can, tell us where you stopped, and send what you've completed to us so someone else can finish it off. Try to do about 30-50 cuts at a time so you don't burn yourself out. Remember to do it from front to back so to make it easy to keep track (this hopefully naturally would be what you would do anyways). Steps are listed below.

1.      Check the listed available files and take a one of them. You will need to claim it so that 2 persons do not start on the same files.


2. Download the file and open it up in an audio program such as Audacity (free downloadable tool - google search) or other basic recording software.

3. Get the matching script, listen to the first line of your section and find it in the script (ctrl+f is fast). Lines should follow the script (hopefully).

4. Every time the audio recording corresponds with text in a new column (labeled: segment1, segment2, etc) is encountered, you need to chop the file up. Same with every time a new row is encountered, you need to chop it up as well. You'll want to name the clips as you go.

5. Naming Convention. You'll see each row has a filename included such as:
MorroDefau_MDQBalmoraSTemp_0000C331_2

This particular filename row has two segments to this line because of the last _2. A lot of filenames will just have one segment and thus end in a _1

This means segment1 should be labeled:
MorroDefau_MDQBalmoraSTemp_0000C331_1
and segment2 should be labeled:
MorroDefau_MDQBalmoraSTemp_0000C331_2

Notice the only difference is the last number. Basically the last number should match the segment number and everything should be good.
Continue doing this until complete. You will have questions, feel free to ask me and I'll get to them ASAP! Thanks!!

P.S.
Example:

you hear:
Selvil Sareloth runs the silt strider port on the southwest side of town, just inside the wall. Fares vary depending on the distance. | From here in Balmora you can travel to Seyda Neen and Ald'ruhn. From Seyda Neen you can travel to Vivec. | From Ald'ruhn you can travel to Gnisis and Maar Gan.
 

You find the row in the script which has this line and the filename is: MorroDefau_MDQsiltStriderS_0000BDD7_3

 

You notice where the segments break in the script. I've shown them with the "|" symbol above that happen to give you three sections. Label each section in ascending numeric order:
 

Selvil Sareloth runs the silt strider port on the southwest side of town, just inside the wall. Fares vary depending on the distance: MorroDefau_MDQsiltStriderS_0000BDD7_1

From here in Balmora you can travel to Seyda Neen and Ald'ruhn. From Seyda Neen you can travel to Vivec: MorroDefau_MDQsiltStriderS_0000BDD7_2

From Ald'ruhn you can travel to Gnisis and Maar Gan: MorroDefau_MDQsiltStriderS_0000BDD7_3

 

Filenames starting with IB : these are placeholders and they will never have more than one segment but filenames may end in a number other than _1. Just name the file exactly like the filename and we'll be good :)

REPORTING MISSING LINES AND MISPRONUNCIATIONS

Vas have a lot of lines to record, and sometimes they skip a line, or don’t know how to pronounce certain words properly (you will need to know what kind of accent is expected for each race). Your role is also to check for those problems and report them. You need to mark them in the script, following these conventions:

Missing lines: highlight row in red

Mispronunciation/bad acting/wrong accent: highlight row in blue. For mispronunciations, change the color of the word that is not said properly to red, so the actor knows what he needs to pay attention to.

Example: the actor says “I am a Dunmer”, but mispronounce the word “dunmer. The row will be like this: “I am a Dunmer”



SAVING THE FILE

Save in the following format:

.wav file
16 bit
44100 sample rate
mono (not stereo - this will save space)
The above is important for us to generate the moving mouth .lip files in the CK.

Hopefully this is enough info to make it really clear what needs to happen :) but I expect questions anyways, cheers.

Thanks everyone :)

Happy Cutting!

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Last edited by Cesare on 13 Jun 2016 - 11:17.

Hello Aingerous,

We're obviously still looking for volunteers, but our activities have mostly switched to discord. You can find the invite link on the forum's front page. Once you get there, send a direct message to Cesare, who will tell you what file cutting actually entails, and how to get started. 

See you soon.

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I am eager to help and have previous experience in audio/video splitting.

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Hey I have a lot of free time. And I want to help just give me 1 video and perhaps I can do everything.

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Hey!

If you want to help us with file cutting, join our discord server (link on the front page of the forums) and message @Cesare.

See you :)

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Hello there,  i am a huge elder  scrolls fan and i am interested in helping to develop Skywind. The problem is that i am not a 3D artist and cant program or anything. I might could do some voice acting  and my English grammar  is not to bad,  but my voice has a huge German accent so i don´t now if i am qualified for that. But i finish  my study next Wednesday, so i got a plenty of time to spend. How ever through the fact that i got so much time to spent if you have a task where i could might be usefull i am willing to assist... LG

Karma: 0 (0 votes)

Hello there,  i am a huge elder  scrolls fan and i am interested in helping to develop Skywind. The problem is that i am not a 3D artist and cant program or anything. I might could do some voice acting  and my English grammar  is not to bad,  but my voice has a huge German accent so i don´t now if i am qualified for that. But i finish  my study next Wednesday, so i got a plenty of time to spend. How ever through the fact that i got so much time to spent if you have a task where i could might be usefull i am willing to assist... LG

Karma: 0 (0 votes)

Hello there,  i am a huge elder  scrolls fan and i am interested in helping to develop Skywind. The problem is that i am not a 3D artist and cant program or anything. I might could do some voice acting  and my English grammar  is not to bad,  but my voice has a huge German accent so i don´t now if i am qualified for that. But i finish  my study next Wednesday, so i got a plenty of time to spend. How ever through the fact that i got so much time to spent if you have a task where i could might be usefull i am willing to assist... LG

Karma: 0 (0 votes)

sry for posting 3 times :/ was a littel bit confused

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