I’ve been having a issue for that past 3 days [External image] I’m about ready to give up!
I was trying to convert the “Vermai” creature from TR into Oblivion. I’m follow this Tutorial that specifically deals with “Porting” creatures from Morrowind to Oblivion. I follow it copied everything precisely about 20 times now. Even read up on other Animation tutorials
The Animations, Skeleton and Body all seem to Export without issue. But once I’m in the Construction Set, The Body is invisible! It can’t be the textures I exported those with the correct format with the Normals.
I have 3ds max 2016 and 3ds max 8, I was using 3ds max 8 for the Animations and max 2016 for the body and skeleton parts.

Update
Update
I fixed the invisible Body issue, Due to the Original Model NiNode settings.
Now the Vermai is stuck in Place, All the animations play and seem to work fine. Besides the fact it’s stuck in place.
How do I apply Havok? So I don’t need the Death animation?