I like to discuss, What should be merged into the v065 Masters. I have some Texture Replacers that I would like to see in the new Build, since they replicate the original art style very well and boost performance in certain areas. Most of these mods below can be found on my Nexus Account or in Morroblivion Improved v0.1.1.
Note: Morroblivion Improved will NOT be merged into the Master everything included is separated.
Below are the Textures, That I would like in v065
- Vivec and Velothi Textures Improved
- Hlaalu Architecture Textures Improved
- Redoran Architecture Textures Improved
Already Merged into v065, These were separated from Morroblivion Improved
- Improved Kwama Eggs: Provides a new model and textures, Identical to the original!
- Oblivion Style Quest icons: Provides original Quest icons based on the Quest-Line in the style of the Vanilla oblivion icons
- Oblivion Style Faction icons: Provides original Faction icons based on the Faction in the style of the Vanilla oblivion icons
- Improved Sack: Provides a new model and textures, Identical to the original!
- Improved Basket: Provides a new model and textures, Identical to the original!
- Improved Guar Skin Banners: Identical to the original
- The Caldera Patch: Only the interior part was merged, Provides Bug Fixes to Door Markers and Path-Grids
I was also considering Morroblivion - Improved Landscape lod and fps - for v064 and Dunmeri Urns, The only issue with Dunmeri Urns in 1 Urn floats slightly off the ground it's something I could easily fix

In my opinion, switching to
In my opinion, switching to texture replacers which are similar to the original Morrowind would be a mistake. Bethesda has made it clear that they do not want us using game assets from the original Morrowind (in a different game engine). Our goal should be to distance ourselves from including anything in the Morroblivion master which resembles the art-style of the original Morrowind. Ideally, people should be able to glance at the default Morroblivion game assets and know immediately that they are not based on Morrowind assets. All mods which recreate the original Morrowind art-style should remain separate and independent (unofficial) from the main Morroblivion project.
With that in mind, I vote for the Oblivion style quest and faction icons to be merged into the master. Regarding the Improved mods, I like that they are replacements for the original assets, but making them look "identical to the original" would be an invitation for Bethesda to investigate us for possible legal issues: making sure that those assets only look like the original and are not directly made from them. Ex: upscaling textures with AI algorithms would potentially violate copyright laws since the original work was directly read into an automated system to generate the higher quality version.
Just to clarify: I am still a supporter of keeping Morroblivion reasonably faithful to the original Morrowind, especially because it allows easier compatibility with Morrowind Mods which are ported to Morroblivion. However, I think an exception must be made to the visual and audio aspects to avoid the issues above. Here are some links to relevant documentation on Fair Use Copyright Laws and Transformative projects: