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Surronti
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[REL] [WIP] Morrowind Full Character Project

This is, fundamentally, a prosecution of the Eyes Mod. The idea is that of making the NPCs more and more similar to how they were in Morrowind, at least on a conceptual level, while also employing Oblivion's means to create variety. If something is uploaded here, it does not require the Eyes Mod version; everything is already packaged.

  • Nords v 2 (eyes, hair, and, on occasion, face edits)
    • Make sure you use the .esp of the newest version if you use the facepaint mod, as they have different names
      • (V 1 archived here)
    • Beards (requires Blockhead): adds facial hair to 100 male Nords.
    • Facepaint (also requires Blockhead): adds different face paints to around 60 male Nords. Some don't work, and I don't know why, but, overall, it's a net gain.

I would greatly appreciate feedback, especially concerning the Blockhead assets. If you see combinations that don't work, or bad assets, or bad transparencies, feel free to post. I have checked all the faces, but mostly through the CS, which gives a rather rough impression. Some facepaints also only seem to work with the CS, and not in-game; I'll need to understand why.

Credits: Bald mesh and Bearpaw Nord face texture from Morroblivion NPC Replacer, a mod with a similar objective that I plan to integrate in this, since it's free to redistribute. Personally, I use them together. Beard meshes by Joel Huenink. Facepaints adapted from Warpaints scars and face markings for OCO2 by trollberserker.

Edited by: Surronti on 02/27/2023 - 06:48
Surronti
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Updated the Nord .esp and

Updated the Nord .esp and added the optional facepaints, which are made for OCO2. To tell the truth, working with it also highlights its problems, like excessively smooth faces, except for the oldest ages.