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AgentsAreGO
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[relz] Mo' Spell Tomes
(This is another in the series of "Mods I made for myself, but I'm now cleaning up and distributing." :) )   Mo Spell Tomes   This mod simply adds Spell Tomes for the magic left out of vanilla oblivion (Levitation, Slowfall, Swift Swim, Poison, and some Conjurations.)   It also adds Spell Tomes to some vendors (Mages, Telvanni, and Booksellers.)   This Mod requires the Spell Tomes DLC and the unofficial Spell Tomes patch.   Technically, this mod doesn't REQUIRE Lost Magic, but if Lost Magic isn't used, the descriptions of the spells in the tomes will be incorrect.   (I couldn't make Lost Magic a master because Lost Magic makes Wrye Bash crap itself if it so much as looks at it.)   Install: Unzip the files to the data directory. Morrowind_ob - Mo Spell Tomes Levelled Lists.esp should be included in the bashed patch if you make one.   Uninstal: Delete Morrowind_ob - Mo Spell Tomes.esp and Morrowind_ob - Mo Spell Tomes Levelled Lists.esp   Edit: I couldn't decide whether this was a compatibility patch or not, I'll let you guys decide that.
Edited by: AgentsAreGO on 12/07/2013 - 02:18
qwertyasdfgh
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I have added this to our Mod

I have added this to our Mod List under 'Magic'.

I couldn't make Lost Magic a master because Lost Magic makes Wrye Bash crap itself if it so much as looks at it.

What does it have to do with WB? Just make it a master in CS.

AgentsAreGO
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If Lost Magic is even a

If Lost Magic is even a master of the main .esp, the Levelled List .esp won't bash correctly. It took me a while to figure out what was going on.