looks good only thing i think could look beter is the kwama foranger tail that sticks out of the end nowe it looks like his guts are coming out also its backside should have eye's and antennas
as long as you conform to basic skeletons, dont be afraid to redesign and reconcept these creatures. the bodies with the legs are essentially exosuits, controlled by the worm. the worm its self never relaly changes, so i'd lose the tail part/
think stargate sg1 guaould. but yeah, keep practising and developing the shapes in zbrush before u add detail.
looks good only thing i think could look beter is the kwama foranger tail that sticks out of the end nowe it looks like his guts are coming out also its backside should have eye's and antennas
also very cool looking http://www.youtube.com/watch?v=CStn6vTgfnQ
as long as you conform to basic skeletons, dont be afraid to redesign and reconcept these creatures. the bodies with the legs are essentially exosuits, controlled by the worm. the worm its self never relaly changes, so i'd lose the tail part/
think stargate sg1 guaould. but yeah, keep practising and developing the shapes in zbrush before u add detail.
Before continuing i want to find out why there is a whole in the mesh when the kwama is converted into zbrush.