At the moment we have 4 GB of textures. And a folder with textures similar to the landfill. I propose to streamline texture that would be seen which textures to remove, and which not.
Please, if you start working with a new object, which contains the texture of the old archive, sort texture by the following principle:
EDIT: If you will work with skyrim's texture, then create a copy of it and move in skywind folder. And work with copy of texture.
textures/skywind/actors/nameofactor/
textures/skywind/architecture/nameofcategoryofarchi/
textures/skywind/armor/nameofarmor/gender/
textures/skywind/armor/amuletsandrings/
textures/skywind/clothes/nameofcloth/gender/
textures/skywind/clutter/
textures/skywind/clutter/food/
textures/skywind/clutter/ingredience/
textures/skywind/clutter/quest/
textures/skywind/cubemaps/
textures/skywind/dungeons/nameofcategory (dwemerruins/mines/etc)/
textures/skywind/effects/
textures/skywind/furniture/
textures/skywind/landscape/
textures/skywind/landscape/grass/
textures/skywind/landscape/trees/
textures/skywind/landscape/mountainse/
textures/skywind/lod/
textures/skywind/plants/
textures/skywind/terrain/nameofworld/
textures/skywind/weapons/nameofweapon/
After you have arranged texture, please tell me and I will remove the texture from my texture-folder.

For armors clothes, and land