Skip to main content

COMPLETED[CK][Landscaping][Level Design] Hit me up, fam

Submitted by Praefect on
Attachment Size
skywind_recruitment_thing.pdf 157.84 KB

Hey lads. I've always followed the project closely and lurked the forums frequently, but I was always far too busy with other priorities to do anything. But now since I'm taking a break, I'd really love to join up with a project I'd stay in the long run for. 

I know my way around the basics of Creation Kit. I usually mess around in CK during my spare time when games got boring and I had nothing else to do. I ultimately got stuck in many different projects of mine over the years, most of which never got near to completion once university, work, and new vidya came and hit me like a brick wall. Priorities and a lack of interest lead them to stagnate for quite some time, but on the other hand I've always been interested in Skywind and I'd really love to help out on something that'll actually see results.  

Personally I prefer doing exterior, mostly urban areas in CK. I love attention to detail and creating environments with a realistic, lived-in feel. (I'd love to show you some sick Far Cry 2 maps I did back in the day if I still had them).
However, I've yet to fully wrap my head around interiors, NPC's, scripts and quests, but I'm quick and willing to learn. The examples I posted aren't finished, so they don't reflect fully finished products and don't show off the best of my abilities.

Cheers 

Karma: 6 (6 votes)
Last edited by grumpycat on 14 Mar 2016 - 21:35.

Awesome! These urban areas I saw in your galleries look great, very natural, and proffessionally made. Add some clutter and NPC's and it is already way better than actual Skyrim cities :D I hope landscaping team gets you on board right away!

I have to ask though, like I ask every other newcomer in my departments (music/concept art), are you any familliar with our source material - Morrowind? If not that's probably not a problem, but getting to know how the places looked in there, and the way we envision them for our project will be something you'd better be briefed on beforehand ;) Feel free to hit me up in the chat with questions regarding original game and visual directions we have in mind for its recreation.

Karma: 0 (0 votes)

I really like what I see! If you prefer urban areas, I'm thinking towns/ruins/dungeon exteriors would be the best place to put you. We'll have to work out the details later. We'll be in contact [External image]

Karma: 0 (0 votes)

Cheers guys, I'll try to stay in contact and actually get started on something.
And Dragomir, I'm VERY familiar with Morrowind haha. That game took out a huge chunk out of my life.
I know the visual direction should always be true to capture the atmosphere and mood of the original game, while more or less making use of original and new concept art, lore, our own artistic license, CHIM, etc. Or something like that anyway. But I'd love to see other work before I start my own so I can keep it consistent

 

Karma: 0 (0 votes)