| Attachment | Size |
|---|---|
| Recuitment Form | 154.87 KB |
I remember hearing about this project a long time ago, I thought that this was just too ambitious at the time. Looking at what you all have accomplished now, I can gladly say you made me look like a fool for doubting that this could be done. I, like many others have a passion for the Elder Scrolls Series and have always dreamt of a Morrowind rework.
I have been working on a few small video game projects myself in the Unity Game Engine the past couple years. The most completed of which were sadly put on indefinite hiatus. This was due to my employers underestimating the size of their ideas and the importance of art and level design. Since then I have started working on my own private ideas and have been enjoying it. However after stumbling across your project again I realized I want to work with a team of people that are driven and can teach me more about game development than I could ever learn on my own.
Of course I will put my personal projects on hold while working on this if I am accepted.
Working on this project would mean more to me than any small game I could create on my own. The kid in me would not let me walk away without trying to be apart of this amazing project.
I have a lot of experience working with teams and professionally work in a true agile programming environment.
You will not have to baby, I will learn everything I can on my own but will always take advice and guidance from others when given. I understand I am the rookie in this environment and will do my best to help bring this dream to life.
I understand programmers are a dime a dozen, however I will treat this like a professional project were some others may not.
My credentials on my form are very brief and if you need more information please let me know.
Thank you so much for time

Hey! Really good to hear that
Hey! Really good to hear that we're getting someone with programming experience. Just recently we've lost a few contributors who did just that. Possibly the first thing you would probably look into would be model rigging (putting a model in the game and having it animate and morph properly is no easy task), though of course it will probably be on the programming team to give you a task ;)