Hi guys, just asking a question about Skywind...
When the project is finished, will the npcs have fluid conversations like Skyrim in which the player actually talks, or will it have a list of different topics like Morrowind?
Also, are the line of each NPCs copied from Morrowind or is it made less generic? (Because as you know a lot of the responses were copy-pasted and NPCs didn't have much personality)

They will retain the
They will retain the morrowind dialogue mainly.
Except quest dialogue, we will possibly limit the who gets to say what.
The list of topic available will be replaced with full sentences. It will help with easing the flow of dialogue.
e.g. "weather" -> "What's the weather today?"