Well the tittle say the description haha
i try, in my ESPconverter, out more than 10 mods, but (13 haha) but i cant do it! what can i do for quit the restriction?
Here is mi "morroblivion.ini"
; Initialisation file containing Path and Files to use ; with Morroblivion ESP Converter and NIF Converter ; lines to be ignored begin with ";", to uncomment a line ; just remove the ";" ; Morrowind and Oblivion paths, don't forget to change them ; if you did not install the 2 games in the default folders Morrowind=C:\Program Files (x86)\Bethesda Softworks\Morrowind\ Oblivion=C:\Users\Usuario\Desktop\Morroblivion\ ; Master files to convert with ESP Converter, ; ignored by NIF Converter Master 0=Morrowind.esm Master 1=Tribunal.esm Master 2=Bloodmoon.esm ;Master 3= ;Master 4= ;Master 5= ;Master 6= ; Archive files to use for conversion, ; used by both ESP Converter and NIF Converter Archive 0=Tribunal.bsa Archive 1=Bloodmoon.bsa Archive 2=LeFemmArmor.bsa Archive 3=Morrowind.bsa Archive 4=Morrowind - Textures.bsa Archive 5=Morrowind - Textures 2.bsa Archive 6=Morrowind - resto.bsa Archive 7=Vality's Bitter Coast Addon.bsa Archive 8=Vality's Ascadian Isles Addon.bsa ; Mod files to merge with during ESP/ESM conversion, ; ignored by NIF Converter Mod 0=Better Clothes_v1.1.esp Mod 1=LeFemmArmor.esp Mod 2=LOCH_Felsaad_Revamped.esp Mod 3=Another Balmora 1.2.esp Mod 4=Unique Banners and Signs.esp Mod 5=Vality's Bitter Coast Addon.esp Mod 6=Vality's Ascadian Isles Addon.esp Mod 7=dxm_metallic_signs.esp Mod 8=Clean Better Caldera.esp Mod 9=Book Jackets - Morrowind.espi try to add "mod 10=; mod 11= and mod 12" but without results sorry for my inglish, i known is not the best :S Goodbye and thanks for read and do a reality util community, i like it very much :D EDIT: Oh i forgott to say, i have many textures replacers son i dont remember the names... All of the textures replacers are inside of
Archive 4=Morrowind - Textures.bsa Archive 5=Morrowind - Textures 2.bsa
Last edited by CRACK_2 on 28 Aug 2010 - 12:52.

Try Hexidecimal