basically im looking for concept art to be made and gathered for a large amount of crafting items the items im needing concept for are
forge (based on skyrims mesh), potters wheel, dyeing station, enchanting table, resin workstation and 8 small saint shrines for the professions much like the shrines in skyrim
the shrines are
llothis the pious saint of Taylors, dyers
seryn the Merciful, Patron of Brewers, Bakers, Distillers
Delyn the Wise, Patron of Potters and Glass makers
Felms the Bold, is the Patron of Butchers and Fishmongers
Aralor the Penitent was a male dunmer. He was the Patron Saint of tanners and miners
Meris the Peacemaker, is the Patron of Farmers and Laborers
Roris the Martyr, is the Patron of Furnishers and Caravaners
Saint Kaladas, is the Patron of craftsmen and smiths
we do have some concept for the alchemy set but we are missing some and are not sure if Matt DeMino who made them will be back but we still need the alembic concept and a secret master set (ebony)


there may be a few more to come but i think thats all for now





@lukkar thank you very much but Matt DeMino came through for us and here they are in all there glory i think the next major thing on the list are these shrines for the saints









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Wow that's very nice concept.
Wow that's very nice concept.

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However may be better to make less stages, but more interesting and different than diff material.
As for example 1st stage of Mortar and Pestle can be just mortar and pestle, but 3rd can be dwemerish coffee-mill :)
Calcinator and retorts can be advanced with installed burner.
And most advanced retort can be united with alembic.
As that relevant to chemistry i suggest to make advanced stages golden or platinum (because it's so inert).
Also, last stages of progressing can be related to each other as part to the whole.
Ideas can be united so, materials and technology could progressing at once.
I can draw some concepts, but i not have many possibilities to make it so detailed as this. Mostly general shape and mesh.
I need to examine existing animations first.