| Attachment | Size |
|---|---|
| Bedtime in Morroblivion WIP v.09-10-2011.7z | 8.64 KB |
In this thread i will post my attemp to fix all the beds, hammocks and bedrolls in Morroblivion, so that the player and the NPCs do not act weirdly when lying down or standing up from them.
Actually the beds, hammocks and bedrolls meshes aren't suitable for npc to lie on them because originally in Morrowind, although they were interactive role-playing elements for the player to click on them and sleep, no NPC actually could be seen sleeping on them.
My goal is to edit those meshes to make them compatible with NPC animation when they go to sleep, adjust furniture markers , and finally reposition all the references so that they can work well with the environment.
It's essential that i can test NPCs lying on beds to verify they're fixed correctly, but i couldn't adapt "See you sleep" mod to Morroblivion beds, so i had to find another solution... Then i hired a long haired Breton with a VERY sleepy AI package attached, who tests those beds for me through many bedrooms all over vvardenfell and in a special bedtestroom, where very sleepy things happens...
Even though in early WIP stages, i'm posting time by time an ESP so that everyone can test the difference.
0activeUcomUbedU01 100% (I edited the original mesh to make it suitable for sleeping on it, and corrected the furniture markers. FurnUComUBedU01.nif inside the 7z archive)
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0AAMWBedForPilgrims
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fbmwRentalBed01

haha This made me
haha :D
This made me chuckle.
Good work Popo!