Thread for making all Skywind weapons usable ingame:
HELP WANTED:
I really need someone to convert over some of our Morroblivion weapons so I can put those ingame as well as the few models I currently have. We have several nice new models that would be a shame to lose. Here is a current list of the models that we need, so if you would like to try your hand at converting (or remaking) just let me know. Needed Weapon Models
Release V .01
I have spent probably 10 - 20 hours working on this mod, and the result is that every weapon should now work properly and have models. The entire Mesh structure has also been completely altered to a more user friendly format, similar to the vanilla Skyrim format. This mod should be completely clean, especially since I made the whole thing using only TESV Edit, but I wouldn't go merging it just yet. I've only had the chance to try out a small number of the weapons, so there are probably a few bugs that need to be fixed first.
Before we get to the download links, I'd like to give a big thanks to the people who have had their work included in this mod. In no particular order, they are:
- PrivateEye
- Krazz
- Wulfharth
- MasterofShadows
- R3van
- Artisanix
- InsanitySorrow
I have not received a reply back from Artisanix or InsanitySorrow about using their resources in Skywind. I've gone ahead and left those resources in the download, however if I receive a reply saying that they do not want their resources used, then they will be promptly removed. Everyone else has enthusiastically agreed to let us use their mods.
The mod has been split into 3 parts to make uploading easier, and here they are:
Edit: Has been merged with master

Thanks, I think I'll put
Thanks, I think I'll put those in later though. I'm just putting the finishing touches on the mod, and getting ready to upload. My upload speed isn't very good, so it should be awhile. Unpacked I have 30 mb of meshes and 125 mb of textures, so it is a pretty big download.
Edit: So the entire upload isn't done yet, but I'm doing it in sections. So here is the link to the meshes, as well as to the actual .esp. Not good for testing it out, but you could always look at the new folder structure, and or what i did in .esp with TESV Edit I guess.
Also, I'm going to upload a file which says exactly what meshes are just placeholders, and either need to be recreated or converted over. At least I will after I finish it.
Edit2: Okay, I've moved these links to the front, added the Texture file link, and updated the main post. Come now and download! (And don't forget to tell me what you think)
Edit3: I've added a comprehensive list of needed meshes to the front post, if you guys are interested. All weapons shown on this list are currently just using placeholder meshes (Mostly just renamed vanilla Skyrim meshes).
Edit4: Oh, completely forgot to add this part about throwing weapons. I have created statics for all of the throwing weapons that were in Morrowind, however many of the throwing weapons had either been changed into other weapons such as daggers and swords, or deleted entirely in Morroblivion. We need to go through and change those back, and then figure out how a throwing weapons mod works before they can be used ingame.