| Attachment | Size |
|---|---|
| Morrowind warpaint.rar | 184.79 KB |
To increase the immersion of Skywind, I've started to import the Morrowind warpaints to Skywind! :)
At the moment this adds 18 warpaints (9 male/9female) of Morrowind, for 3 races: nord, orc and dark elf. I want to point out that these are not my textures, Xenius made them for this mod, and gave us the authorisation to use them. The mod is composed of an esm and the warpaint textures. I also wanted to try to convert the hair styles, but for this you need 3ds max, which I don't have... :(
So all the warpaints work in the CK, so it's more a modder ressource: I added to the different race their wp, and they show up just fine in the creation kit
BUT the reason why I "release" this while it's not 100% finished, is because I'm stuck and need help/testing. In fact, when you want to add a warpaint to an existant Npc (vanilla skyrim) it works GREAT. But then if you want to add them to a custom Npc (skywind's), it doesn't ! At least for me; it's not the same method at all and apparently the reason why it doesn't work is because my ck may be broke ! :( I'm gonna explain the two methods, so if one of you could try and tell me if it works for him,we will see ;)
How to add warpaint to vanilla Npc
- First, download my files, and then open "Warpaints.esm" in the creation kit (his masters are skyrim and skywind).
- Then, find the Npc you want to edit, for example Lydia (note that these warpaints work only with nords, dark elf and orc). On the "Character Gen Parts", scroll down to find the morrowind warpaints, and add interpolation value to see how it is. When done, press Ok.
- Now, be sure to be on the Actor tab on the left part of the CK (if you are on "All*" it WON'T work), highlight the edited npc (here Lydia) and press Ctrl+F4 and say yes when asked. Wait a second, and a box will appear saying done: this will create two files, <id npc>.dds and the same .tga. The game will read the texture and replace the vanilla one.
If the "Done" box appear immediately and nothing is created under textures/actors/character/FaceGenData/FaceTint/<master of the edited npc> then re-edit the npc, and uncheck "IsCharGen Face Preset",it will now work.
Keep in mind that you don't need any esp, the dds and the tga are enough.
How to add warpaint to Skywind Npc
Prepare yourself, it's not going to be easy ;)
So for this, repeat the same steps as previously, but the Ctrl+F4 thing won't work this time. You need to :
- Save your modification (create the esp with the ck)
- Using wrye bash, convert your newly esp onto an esm
- Close the creation kit
- Re open it with the new esm, and now the Ctrl+F4 should work.
- Delete the original esp from your data folde rand check the esm on your skyrim laucher.
Now this didn't worked for me, but it's probably because my ck is broke... So if you can try, we will see! :)
How to add warpaints/continue this mod
Alright, tonight is my last evening on holiday, so I don't think I'll manage to work some more on this... Plus I've never played Morrowind so I don't have any idea how the warpaints look like :p Btw, I couldn't find them on the morrowind bsa, where the hell are they ??
If anybody wants to continue to add new warpaint, I will explain how to now.
The texture
For making the texture you will need:
- Photoshop
- The photoshop dds editor (by nvidia)
Now open one of my texture in photoshop (click ok when the box appears), fill the square with black, and put your new texture in white. When you're done, "Save as", find a new name and a new box will show up. Be sure to select "8.8.8 RGB 24 bpp unsigned" with no mip map, like this:
In the Creation Kit
In the CK, edit the race that you want to add the warpaint and in the "Tinting" tab, in the big box on the left, Right click, "New". Click on Choose texture, and choose Paint on the Mask Type. And you're done ! :)
Alright, so I hope this will help you, especially the Npc's team! ;)

nice one we also need
nice one :) we also need earrings for the dark elves :)