Hi!
This is my firs post and my first models for the project so please give me as much feedback as u guys can! Started to model 1 thing last night and have done a few more today. Just simple models with not many challanges, but still fun to participate with this project. Some of the models need more detail, other i feel is done and ready for textures! what do you guys think?






Thx for beeing able to contribute to this fantastic project!
Cheers - Wisur

Awesome work. Somebody who gets there head down and produces the goods.
So the question is: are you planning on replacing WormGod's name with your own? :P
Bloody hell I was not expecting such nice renders.
Are these props scaled by 2, 4, 8 16 etc so they can be snapped? we can do that later too.
So yeah, even the handle is the same as mine, did u get a pack of my stuff from happy/eloth?
i'm happy for u to proceed, can u start Uving? I can link my template dwemer textures.
Thanks happychappy! :)
Stijmunky: yeah, will use and base my textures on his texture pack! so looking forward to starting with that in a little while! :)
Twisted logic: I'm new here so I don't know who that is.. And have no idea what you mean :p
WormGod was one of the original developers of Morrowind. All the writing on Dwemer pipes in the game? "WORMGOD" written in a special font over and over again. I was wondering if you were going to do the same with your name. Or leave his name. Or write something else. Or just leave the pipes plain.
These are scaled after the nif import. No I just used the nif files from morrowind to model after. I can start to unwrap the model even though I'm abit rusty at it, since I mainly do the modeling bit at commercial stuff. Yeah pls send me link of the textures and I can have a look at it! But have 15-20 or so models left on my list that I will try to do during this day! Have a few hours now and a few tonight and they are pretty easy straight forward models! Then I uw the lot and texture it! :) then you can explain the scaling bit and nif exporting and file name system! And get them all ready for placement ingame over the weekend!
Haha.. I might do the same! Not a bad idea actually! :) I think I will need some text on them to keep it true to the original, but will have to think about what it will say!
In that case, this might be helpful. :)
Thx! Will have a look at that :)
With the feets! (Just to see how it looks)
Anyone else who dosn't want to be on the other side of this machine?
That's amazing. Crosscken! That's dwemerish crossbow combined with chicken. Great job, keep it up!
That's not a crossbow; it's a ballista. ;)
I did a stove earlier today and wanted to put out some pics :) Even included a wireframe this time! Changes from morrowind model is working hinges, working handle with lock, general smoothness of the overall mesh!
Began with unwrapping tonight on a few of my models, so will put up pics of textured models when I get some done during this weekend! :)
Nice! Does that mean the stove has potential as an dwemer metal/ebony/glass container?
Why would you store metal ebony or glass in an oven? These ovens are only good for cooking vegetables, bread, and Falmer babies. Because you know, Dwemer are baby-eating slave-beating soul-snatching objectively evil bastards as of Skyrim.
my bad, for some reason I saw them as dual purpose forges :P
Hey Wisur, can you tell us if you are still keen to finish these? Or leave at least upload what you have done please? Such brilliant work, would be a shame.
WoopWoopMorrowind wrote:
Uhm... Why?
> Because you know, Dwemer are baby-eating slave-beating soul-snatching objectively evil bastards as of Skyrim.
= That's just elvish propaganda.
Thread no longer dead, Wisur is returned. Combined with the other artists interested in dwemer, we should start up a team asap for interiors and help with exteriors.
I started the dwemer a while ago so textures and meshes will need some modifying as we've learnt so much more.