Hello everyone, I made this windchime and need opinions on how to make it better, ive decided to give it an old weathered look. It still needs to be UV mapped and textured but i need to get the sculpt right first. So please let me know what I can do to make it better guys here is each individual pieces and a picture of the low poly Windchime all together to know how it will look.
1st pic is the part that bangs on the wooden pipes to make a noise.
2nd pic is the part that hangs at the bottom of wind chime
3rd pic is the part it all hangs from
4th pic is one wooden pipe
5th pic is wooden pipe alternative
last pic is just a layout of all the pieces to give everyone an idea of how it will be









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Hello hello, everyone who
Hello hello, everyone who sees this, here is a bead made for the ashlander stalls (to go along with the windchime, btw can't work on it atm as I am on vacation hence why im working on this instead) all UV mapped Low enough poly at 180 tris, textured baked and good to go hopefully. Let me know what you think :) cheers mateys [External image]
P.s. first 2 are standard renders in mudbox to give you a look
third is to show details
final is just texture, (p.s. Texture is an edited photo, which I took and made so no copyright issues or whatever)