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Sot
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iceburg, we need to generate

iceburg, we need to generate lip files for every mp3, every time. I will try and get a step by step instructions. I don't have time to work on it tonight, but I  will be able to put about 16 hours into this from now until the end of sunday, so I should have some results by then...

 

As far your voice, I say it works well for a half troll. I don't know what a half troll sounds like, but if I met a scottish accented half troll I wouldn't be suprised :)

I would recommend using a compressor on your voice. I do about a 10:1 to even a 20:1 compressor ratio for the voice. (A little saying I have with compressing voice, when in doubt compress a little more).

The compressor will bring together your voice tones and make it easier for yourself to get the tones you want to get. With Cosades, I could never do a martail arts spy master with a skooma problem... with out a compressor. But when I put one on, my voice sounds way more manly.... :)

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Iceburg I found out you need

Iceburg I found out you need to have specific kbrate on the mp3's I have update the main post to reflect this.

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Sweet. That sounds smart:

Sweet. That sounds smart: doing the main quest first. I'm glad you’re still dedicated to it! Take your time answering my list of questions, lol.

I can imagine how huge it is.

I'd really like to hear some of Cosades' dialogue, or some other voiced dialogue we're using to get an idea of the quality etc.

I'm also nervous about my quality/ skills. I don't want to go too far and then find out I don't do a good enough nord, etc. When you get a chance, could you listen to some of my tracks and tell me what you think. I'd like to have a green light before I spend more time on it. (I'd also love helpful criticism / character suggestions, etc.)

And if things work out, I plan on organizing my files in the right path, as converted mp3s etc.

I’ve also had my brother and three friends express some interest in voice acting, so here’s hoping they do so. No promises yet….

Keep up the good work Sot, and thanks again.

Iceburg

Edit: I missed your above responses. I responded here to your last post on the previous page. I'll read your other responses and then respond correctly soon!

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There is a way to access some

There is a way to access some original voiced dialogue for these characters, but it is in the morrowind game itself. I know Robertville is working on bringing them into Morroblivion, but I don't know much about it. I am sure he would help you find that specific voice, especially since it would help get the voices to sound alike.

You can export the dialogue, but my construction set crashes when I do this. It went for like one and a half hours, only doing 1.5MB  then crashing. It is in the main header File under export then choose dialogue. It gives you not only the words, but the file path to put the files in.

As far as getting us the sounds, If you need guidance then yes PM and give me a link I will always try and help. But since this project is so huge you need to get it to work on your system then send us a "finished" voice (right files path, from the data folder in a zipped file, lip files{generics cool with me as long as it's not silly] also there needs to be a .esp for emotions of that charater {I'll get a turtorial up soon about all of this lip syncing and emotions}). Personally I think they should be done after you get the voice sounding good, in the right paths, then do the lip sync, then do the emotions. Also choose a few character not to many, so that you don't burn yourself out.

I feel we should do all the dialogue of a character and bring that character to a completion. Even if there was allready some done.

I think I answered iceburgs question, please let me know if I missed one.

Also here is a link abiet small info but a link to lip sync creation. This might help give some info on why it was deleting your voice files.

http://cs.bethsoft.com/constwiki/index.php?title=Facial_Anim...

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Somehow I missed your comments above. I'm going to go back and read them and then edit this response.

Sorry!

----------------

Okay.

Generate lip files for every mp3, every time: Cool. that makes sense, along with your methods. My guess as to my failure would be due to not creating the right rate for the mp3s. I'll look into that. When I was converting the wav files, it was to mp3s (not normalized) at a rate of 128kps stereo, which probably caused my problem. I'll try it again.

Troll Voice: Sweet! I was nervous. I'm glad its okayed. The accent kept getting stronger, but oh well. lol. I appreciate the green light. :)

Let’s talk compressor: I'm not sure I understand this effect. I've uploaded a picture of the settings I did to best match what you were saying. (It wouldn't upload as jpg, so I zipped it). I couldn't figure out how to put it up to a 20:1 ratio, and didn't notice much difference in sound (maybe a little in volume). I'm excited to be able to make my voice more manly though, so I'd like to figure this out. lol. Could you explain it to me in more detail? Thanks.

Original sound: I found the folder path, Morrowind\Data Files\Sound\Vo\n\m, but the trick is sorting through the files and finding which are used by my character. Then again I guess I could use the CS to do that. I guess I was just dreaming about an easier way.... Anyway, Robertville's done a great job with that so far. First time I heard "make a special trip just for you, same low price" in morroblivion, I was home. lol

I exported the dialogue successfully. It contains all the dialogue from oblivion and Morroblivion. It’s a wreck, and awfully confusing, but by 'ctrl + f' we could still distribute it for scripts, possibly. We would probably have to give them each form id though…  I'll link to it:

http://www.mediafire.com/?1t456ylzto3tsq5

“generics cool with me as long as it's not silly”: do you mean generic lip files? or generic lines? I'll generate all the right lip files (hopefully) and I won't do generics without 'signing up'. I've done work with dialogue emotions, and I think I get the lip, but tutorials are always nice! and I definitely agree with you on the order of those things. And if I have questions I’ll definitely pm you, thanks again man.

"I feel we should do all the dialogue of a character and bring that character to a completion." I agree; sounds good. And I'm assuming you’re not counting a character's 'generic' lines.

The link was helpful. Thanks.

I think that was all of my questions. Thanks again.

 

ps. oh, hey, could you put me down for Half-Troll (don't want somebody else to take him, lol). And I'd also like to tentatively take Neloth for my brother, unless someone really wants him.

EDIT: 2 updates:

1) I adjusted the mp3s to the correct kpbs; now I hear Half-Troll say my dialogue. Thanks! I'm hoping that by showing my friends a character speaking with a voice over, that I might have a better chance of getting them to sign up to help out.

2) I think I know how we could distribute scripts to people without a CS. After they pick a character, we send them the dialogue exported text file. Then we locate the quest they are doing, and click on topics. This lists the topic id's that their character says for that quest. We take a picture of those ids (so we don't have to type each one out).  (I'll attatch an example here) We send the actor the picture-list of topic ids. (This would have to be done for each of the characters quests, along with the quest ids). They would then use 'ctrl + f' and search, 'matching whole word only' the 'quest id' tab 'topic id'.

Example: 'fbmwMQHlaaluYngling    1HlaaluSHortator'

They would keep clicking next until they had done all of the lines for that id. Then do the same quest, next topic id, and so on. This sounds a bit complicated, but I think its much better than any other alternative for people without the CS, and it would allow us to considerably expand our actor base, with not too much extra busy work. Just an idea.

 

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I wish you guys best of luck

I wish you guys best of luck working on this huge project. I'll probably help out too, once I release the Morroblivion Race Dialogue.

Which reminds me, please don't change any "generic" dialogue I've been working on. I've updated the "Morrowind Voiced Greetings" Issue so you can see what I'm talking about.

Thank you very much, and good luck to all of you!

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compressor

compressor tutorial

http://www.youtube.com/watch?v=yd4D23lt5JQ

 

I am watching it right now to see if it is all good. But it should give a good try. This is a beginers but he goes further on other videos on how to shape sound with a compressor.

Just to give you a quick thing about compressors. Imagin everything you love about mondern music, is because of compressors.

 

I'll update the main page with this tutorial.

 

About generic I was talking about lip files

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Hey

I can do some dunmer voices becouse I sound almoast the same. Male dunmer that is :)

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Dunmer

Anyone still need the Dunmer male? :)

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Responses

robertneville777: Sounds great. I assume everyone is thinking this, but it seems to me that we should never replace an origional morrowind voice with a new one. Keep up the good work!

Sot: Thanks for the video, I think I understand compressors a lot better now. Is it possible you could explain or link a trailer to show us how to 'alter a voice to sound like a different person'? I think this would prove really useful to know.  I found the tutorial really helpful, and I'm sure other people that are new to sound editing will find it helpful to. Thanks!

I've finished recording all of Half Troll's dialogue (his three quests). The mp3s work. I'm going to do emotions and lip synching, and then I'll be sending you a mod / esp file and organized data files.

Oh, and when we're doing the emotions, I noticed that values under 50 didn't seem to show up / be very recognizable, so I'm keeping to values of 40 or above. (After I made the levels higher, i realized I was testing without checking the esp. duh. lol) Does that work/ do you have suggestions for emotion levels?

Pertaining to lip synching: Gotcha.

Ashlander: That would be sweet dude. And if a name isn't taken, then I think it's open to take. There are a lot of male dunmer voices needed, I think. :D

 

 

 

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ashlander1Yes, Pick a

ashlander1

Yes, Pick a character and follow the insturctions and let me know if you need any help.

Thank you.

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Ashlander, you can take over

Ashlander, you can take over my character if you want.

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Dunmer

First i think ill just record my voice and post it here so that you can hear if it is good for it. :)

Ill do it someday soon for im busy converting the creatures.

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Half Troll; All Done

Half Troll is All Done. I've uploaded a zip (he was small enough of a character that I could upload him here). It contains the sound files, lip files, esp with emotions, and the right folder hierarchy. The audio files have been noise removaled, pitch deepened a tad, and compressed with a 10:1 ratio. The Lip files should all be there, mp3 generated.

I'm ready to do another character. I'd like to do one that's larger than Half Troll, now that I think I know what  I'm doing. 

I'd love to hear any constructive critisism any of you guys have, or any character suggestions/ ones that would be helpful to be done (Oherwise I'll just pick one from the list), Along with anything I need to fix in half troll. 

Thanks!

Iceburg

ps. Robertneville777, are you not going to do / finish your character :(

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I just got finish with Caius

I just got finish with Caius Cosades. So I will be able to finish the tutorial for this. I had two mistakes that I have to fix before I finish the tutorial and post Cosades up. I thought it turned out well. I don't sound that old, but I don't think Cosades should. Since he is a buff stud and it was the oblivion voice that was trying to make his sound old.

 

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iceburg>> I will go over your

iceburg>> I will go over your file, to double check everything and let you know. Then I will merge it, if everything checks out.

 

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:/
@iceberg No man, I'm so busy on getting the Morrowind voices in that I think it'd be better if someone took my character. @Ashlander You better do a dang good job ;) I'm just messing. Just do your best. It's hard getting the raspy Dunmer voice down.
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Dunmer

Hahaha i will do my best :) i would post it now but my microphone is broken :S I will do it as soon as i get another one.

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Cool

Sot: sounds great. Any guy who's as ripped as he is shouldn't sound too old anyhow. I'm looking forward to hearing him. :D

I apprecaite the double check, don't hesitate to let me know if anything needs fixing or tweaking.

 

Robertneville777: That makes sense; you have an excellent excuse.

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I thought I had a valid excuse, but Ashlander is doing some gnarly stuff too ;)
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Ashlander

I looked up what Ashlander was doing and I concure. I'm really excited about both Robert's morrowind voices and Ashlanders morrowind - bloodmoon creatures! 

I guess I just hadn't realized that it was the same ashlander that was doing both the dunmar voice and changeing the creatures, lol. (Makes me feel like an outlander.... jk)

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:D

"I guess I just hadn't realized that it was the same ashlander that was doing both the dunmar voice and changeing the creatures, lol. (Makes me feel like an outlander.... jk)"

Oh man, that's a knee-slapper right there, haha :D

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:D

Robertneville777: haha thanks :D

 

SOT: I'd like to do Sellus Gravius next, and then Bacola Closcius after that, if that's okay. They're both small so I figure I could do them quickly. 

Were you planning on doing all the imperial characters yourself, or was that the generic imperial stuff? I just wanted to make sure I could do these guys real quick.

Also, Khajiits are my favorite race, and I'd really love to voice them, but I don't have the ability to do their voices, is there any electronic way to make a voice sound like them (the raspy, smokyness)? I think I have the right tone for them, I dig their thieving, belittling, third person lines, and I understand their culture / backstory / style best of the races, but I just have too much of a youthful voice, and havn't even touched a cigerette, lol. 

Along those same lines: There are a lot of dunmar characters, but some people (like myself) are afraid to volunteer for a dunmar because they know they can't match that really cool raspyness of "We make a special trip for you. Same low price". Is there any way we can add that rasp to a normal voice electronically? Or must we leave it to the Ashlanders umong us?
:) Thanks! 

 

 

---------------------------------

Alright. Sellus Gravius is done. He's not Irish; I was going more for Haskill type... we'll see.

 

Sellus is involved with fort Firemoth, but I haven’t heard of any dlc in Morroblivion that wasn’t Goty. If it’s really badly wanted, I could probably use the Morrowind CS and record the dialogue, but I figure that dlc is a long way off and I won’t worry about it now.

Sellus’ Greeting was, I believe, moved over from Morrowind by Robertneville777. I didn’t record anything to replace files moved by Robert. 

----

While trying to find things on Sellus Gravius, I found out that we also need to do the fbmwChargen (the Morrowind character gen quest). I assume we want to do it as part of the main quest, since it starts the main quest, and pretty much everyone goes through it. If so, then we need to add the very small characters of:

0chargenSname

0chargenSclass

0chargenSboatSguardS2

 

I'm hopeing to do Bacola Closcius soon. :)

 

 

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The dumner voices are done

The dumner voices are done useing your throat to rasp. It is hard to do digitally. I just findled with a mic and found it easier to get almost that with a soft rasp. And if you are going to do this then speak softly or you will throw out your voice. and speak with your throat. Like you are trying to get something out of your throat like cough, and speak at the same time. Also drink water, and dont rush, cause like I said, if done to much it can throw out you voice....

What i found hard was getting their accent, but maybe with yours.. give it a shot.

Also since you are going really quiet. I would be nice to pull the mic away from the computer a few feet and have some blankets surrounding the mic for reflection control. Since will muffle outside sound so that when the voice gets compressed you can turn up the voice lounder with the output gain without much noice.

 

 

Everything sound good so far, keep it up!!!

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Sweet

I appreciate the advise! I'm not super confident, but your tips help a lot, and I'm willing to give it a go. I'll definatly pace myself ;)

Regarding the echo: I've learned which rooms to use in my house for recording. Unfortunatly I can't cover the computer with a blanket or move the mic, because my mic is actually my microphone array built into my laptop. However, I can move to a better room, angle away from flat walls, and cover other stuff with a blanket. Which I will try. This stuff is really good, I feel like I'm really learning here. :D

Thanks Sot! It's been really nice to have all my questions answered and a continuing green light!

Hopefully I'll do Bacola soon, and then start trying the dunmar. :D

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So Sot, i was thinking, it

So Sot, i was thinking, it would be really cool if on that first post you put DONE or something next to the characters that are complete, so we can see not only who is working on what files, but also what files are done, so we have an idea on overall prgress.

 

ps I'm hopeing to get a chance to do Bacola soon. (Looking for a moment when I can record with quiet around me...) It should be done this week, if not in the next couple days. After that I'll pick a longer character and start on him...

cool :D

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Dunmer
Okey i finaly got the mice!!! :D I will recor tomorrow :)
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Iceburg, Yes I agree. I

Iceburg, Yes I agree. I haven't had time to double check everything, but as soon as I do I will mark done. I am also going to start merging the esp together and placeing the current build for download.

I ran into a error with Cosades. Where generic race topics were intermixed with quest topics. So one moment Cosades is speaking to you, then another it is just text. I tracked down a few of those and they were generic race topics, even though it played in the middle of a quest topic.. Really in the middle.

So I am going to do imperial race male generic topics next? Or at least I want to so that Cosades will be done completly? I haven't descided what is effecinent. Or just maybe the generic topics that Cosades says.?!?!?

But yes I have a few people's voice overs to go through. I left town last weekend, but this weekend is a stay at home weekend, so maybe I will get some more work done then.

Thank you again!!!

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ashlander>> awesome, can't

ashlander>> awesome, can't wait to hear!!!

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Sounds good :)

Sweet on both accounts!

Ashlander: I agree with Sot: sweet!

Sot: that makes sense on the double checking. 

The Cosades error: That's weird that they do it that way.

Generic: I think you might as well do the imperials, though that's a ton of work. Do you think you'll just tackle it yourself or try to get a couple of people to do it? If you want a couple people, let me know and I'd volunteer for some of the topics or what have you. Since we have a small 'staff', maybe we should just do one race's generics at a time... I dunno, tell me what you're thinking.

I've been having trouble finding time where the family is quiet enough for me to record, hopefully I'll get some time this week, and next week looks even better.... :)

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I wouldn't make Generic

I wouldn't make Generic dialouge has two different voices if I were you. Then everyone would be like beggars in Oblivion. :)

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dunmer

Okey i made only one record today becouse i have little time :) So that you can hear my foice. In this one i am saying something that many Dunmer say if they dont like your outfit :P I hope it ok! I did my best with the imitation xD

Link: http://www.mediafire.com/?fj3htv99lg1oe2y

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Vivec: haha, that's probably

Vivec: haha, that's probably wise. I was thinking it would be more efficiant, but ya, we'ed have some pretty odd people who talk about different topics in different voices, lol.

 

Ashland: Now I understand why you're called an 'ashlander'. Dude I am very impressed. Holy Cow, man. There is just enough imperfection there that I don't think you just copyed a morrowind file, though I did at first doubt that this was a voice recording. Great job!

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Haha xD
Thanks! I guess i could record some more but i will need a lot of water to callm my trought! xD It kinda burns after a few takes.
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ashlander>> dude that sounds

ashlander>> dude that sounds tight, really good it sounds like the morrowind dumner to, which is perfect.....yeah drink water and pace yourself. please don't blow out that perfect dumner voice :)

recording tip>> i would recommend a little more compression, "before venturing out" comes in a little quieter then the rest. While this doesn't happer when someone is listening loud, this uniformed voice volume helps when someone is playing quiet. You'll notice some games, when played quietly, the voice sometimes gets hard to hear. A tad more compression should solve any instants of that.

 

iceburg>> yeah, I am planning on doing the imperial voices, it is a lot of work, but I am going to pace it out, This weekend is going to be a great weekend for getting some of this stuff done.

I was thinking, if iceburg started to to every male of a certain race, what race would it be???

I've noticed, the game engin does dialog based off of race, sex, and name (name for quests). This is why Besthesda did one voice actor per race and sex. The whole game dialog is based around it and for immersion features, not having the voice change actors in the middle of conversation. I just can't find a way around this "engin bug" that makes that. What do you think??

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Text File

Sot: Okay so I had a friend come over who was interested in voice acting. He did Bacola Closcius and Codus Callonus. (Both pretty small characters).I liked his work. I'll get the lip files and esps ready and then upload them soon.

A note regarding ashlanders and dunmar: I've tried to do the gravel and sadly, cannot. I'm still really impressed with Ashlander's work. However, I don't know how many people can do such a cool dunmar voice like Ashlander. So I figure he should definatly do what main characters he can / wants, but we also don't want him to have to do everything. And I'd like to keep acting, but I'm running out of imperials. What I was thinking was this: Every person in a race doesn't sound the same, but in these games they do because one acter does a whole race. We don't want a dunmar to sound like a wood elf, but can we have dark Televenni wizards that have more of a crazed higher pitch voice, or do we need all dunmar to sound like the morrowind dunmar. In essence, can we have dunmar that sound like Oblivion dark elves? I know this is a concession, but I'd like to help with races, and I think more people could help if we did this. What do you think? (When I get a chance, I'll upload a sample of a Televanni voice I was thinking of trying, so you can let me know what you think).

Thanks :) 

Oh, Also, A side note: My 'free trial' on the sound converter program expired. I did some discouraged searching for a new program and just got junk. So I sadly resorted to audacity. Good news! While audacity doesn't have the quick converting options like 'convert whole folder', you can export a file as a working mp3. First go into file >preferences and on the file formats tab switch the mp3 export setup to 64kps. Then, in preferences under the I/O tab, switch channels to 1 (mono). Then when you record your files they will be mono and you can export them as proper mp3s. If you record in stereo and want to change it to mono, then click on the down arrow by the track title. Then click 'split stereo track'. Then delete one track. Then do the drop down menu again on the other track and click 'mono'. This helped me, maybe it will help someone else.

 

oh ps. Nice touch on the asigning races. :) Ashlander, you should totally do the generic ashlanders/ dunmar :D

 

Edit: Here is the file conataining the esp for both characters, along with all their voice and lip files. Everything should be good. I noticed sometimes the cs would cut off two sentances (just the text). In one instance he's supposed to say "at the end of the road" and the text doesn't say 'road'. In another he's supposed to say "Everyone knows the council club is just a front for the commona tong gang" and the text cut out for me at one point half way through 'everyone'. The audio seems fine though.

FURTHER EDIT: Okay, it looks like audacity just can't do oblivion mp3s. I re-converted these mp3 files and re-uploaded them below. My bad :(

 

Ice
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Master Neloth

Alright, I'd like to do Neloth. Like I mentioned before, I can't do traditional dunmar. I'd like permision to do him sounding like the sample file I uploaded. It's not traditional, but I think it could work. And I think I could really have fun with this guy. He's a wizard that steals young women and has his treasures stolen, he's a tad crazy, he's a televanni. I don't see him so much as a calm cool, deep throated man, as one that's liable to be cool one moment and explode the next, who's board and then extatic. It could also be seen as silly (not my intention). If you like it, great, I'll get right to work. If you want to stay with the more traditional voices, just let me know. Either way I'll try to swoop up any other imperial voices / nord voices I can find. 

 

Also I think I should be able to do a decent wood elf. I feel like a bit of a pansy, but I may be interested in working on the generic wood elf lines.

Thanks and cheers!

Sot
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iceburg>> i just listen to

iceburg>> i just listen to master neloth, and it sounds pretty good. i say go for it!

i've added Bacola Closcius and Codus Callonus to the data tree file, so i'll write those down as completed.

thank you,

Ice
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Sot: Sounds good regarding

Sot: Sounds good regarding the two small characters. And you're totally welcome :)

Regarding Neloth: Sweet! I was really hopeing you'd let me do him. I think I'm gonna have some fun. :D

SB: Ya, I second what Sot said, 100%. That text file is a maze.

Ice
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Man, I just don't know. We

Wow, Master Neloth is done, well sort of. That went really fast. He was smaller than I thought he would be. Man, and that stinks, because this guy was 10x more fun than any other character I've done. :D I had a blast with this guy.

Unfortunatly, I've run into two problems:

1) The esp: I seem to not be able to edit some of the emotions, because when I do it says the 'result script failed to compile'.

2) My sound files are played by the CS, the lip files generate. However, in game my voice plays, but is silent and the text flashes by. It knows there is a sound file but doesn't play it. I'm guessing one of two things is causing this:

A) Audacity really can't format the proper mp3 files. I used it to do these with. They are 64kps and mono, but maybe audacity just does something wrong. I compared a master neloth mp3 with a half troll mp3 and noticed that neloth's has a 'genre'. Maybe audacity adds too much info or something....

B) Neloth is supposed to be a dunmar, according to both the wiki and the CS, however, the CS tells me to put the files in the High Elf folder. perhaps this is causeing confusion...

Neloth's mp3s are fixed, though I would like to also fix his emotions (he's an excitable guy). It looks like Audacity just can't do the mp3 type that oblivion needs, accroding to this link: http://cs.elderscrolls.com/constwiki/index.php/Audacity:Voice_Acting_Workshop_I  So I went ahead and uninstalled Switch Sound Converter and then re installed it, and now it works again. So I'm sticking with Sot's program. Thanks Sot! :D

Also, I'd like to do Dram Bero and Hasphat Antabolis next, if that's alright.  

 

ps. I missed your comment about 1 man to a race before. That's a rough engine bug. It would be best / perferable to have people do one man per race. But no matter what we're going to have inconsistancy because say Sot does all imperial generic, and then say I do an imperal, say Bacola. Then when you ask Bocala about his quest, its my voice. Ask him about anything else, and its Sot's voice.

So no matter what we're going to have voice changes. The less the better, but I bet we also have a lot of people that would be willing to do smaller jobs, but are afraid of commiting to doing something as large as a whole race....

As far as a race for myself, I went through and listend to morrowind files from each race. I believe my voice could most easily do wood elf, even though they don't do much. So I'm interested in that I guess. I think I want to see the main quest through first though...

Ice
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Oops!

Okay, so I realized I convereted Bocala and Caius's files with audacity which is wrong. This zip file corrects that. (meaning before it would just be silent in game, and now you will here the files).

I also discovered that Caius has a custom greeting and background. I'll get the new files next time I hang out with my friend. So that means I'll be replaceing this zip with a new one which will have like 2 more lines of dialogue. 

Sorry about the inconvienience. :(

 

 

Sot
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I've updated a "current

I've updated a "current release" I personally will be reduing some of Cosades voices, I went out of character during some spot, specifically in the begining. :)

That said, the rest of Cosades voices (non overdubbed) are believed to be generic imperial male voices, that are mixed into quest dialog.

I am still going through double checking all the voices to make sure it it just generic topics left, then I will be starting generic imperial male voices.

 

soo wwoooohooo our first release!!!! but wait... it says V002?!? V001 was just Cosades.

Ice
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Woooot! 345 files in the

Woooot! 345 files in the Imperial Male alone. :D I'm stoked for a current release!

Wooohoooo!

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Those v002 voice files sound

Those v002 voice files sound really good; they are nice to listen to.

The difference in voices is a bit less, but it’s better then having nothing.

 

 

 

forwhat
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Voices stop halfway through Sellus Gravius

~~~~~

I moved this post in here for a little comedic relief - apparently some people never played the original Morrowind... -thermador

~~~~~

I've recently installed Morroblivion v036 and everything seems to be working beautifully, save for one issue. I'm not sure if this is a known issue or if it's just happening to me. I've searched around and I can't find anything about it, so I'm taking the plunge and posting here.

My issue is pretty simple: partway through the first conversation with Sellus Gravius (after he says "Your papers please."), I stop getting voice audio, and it never returns. I've gone all through Seyda Neen talking to various people and I never hear speech audio (though the text shows up fine). I've tried restarting the campaign a few times, and I'm always getting exactly this result.

Can anyone confirm if this is a known issue, or if it's just happening to me?

Thanks!

Ice
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We apprecate you moving the

We apprecate you moving the post here, Thermador. I just can't seem to find the problem.

We'll look into it right away. Is anyone else having this problem?

Did he follow all of the install instructions correctly?

lol :D

So, did you ever tell him that morrowind's voices only played *outside* of the conversation interface? 

Thanks for the comic relief Thermador! lol. :D

 

Forwhat: Origional morrowind didn't have voiced dialogue, it just has some intro voices. You made an honest mistake, just a really funny one. here we're working on makeing those voices ourselves and adding them to morroblivion. You're welcome to help us!

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Okay. Changing topics for a

Okay. Changing topics for a second....

I've recorded all of Hasphat Antabolis. I'll clean up the audio and be uploading him + an esp soon.

I tried Dram Bero and failed. I can't do the deep dunmar. I can't sound cool and mysterious. I just can't make him sound how he should.

Soooo, I'd like to try a bigger more important role. Odd. But ya. I'd like to do Divayth Fyr.

I'd also like to do the small role of Gilvas Barelo, kind of as an older voice, like a grandfather tellying long history stories.

So here is a sample of how I'd try Divayth. I'll work on Gilvas until I get the green.

Thanks man!

forwhat
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<facepalm>

Origional morrowind didn't have voiced dialogue, it just has some intro voices. You made an honest mistake, just a really funny one. here we're working on makeing those voices ourselves and adding them to morroblivion. You're welcome to help us!

Thanks for the reply iceburg333 -- I can't make a forum post without a sinking feeling that I'm missing something obvious, and clearly the feeling is warranted. Believe it or not, I did play and love Morrowind way back when it came out... it's just been so long (and so many Oblivion playthroughs in between) that my memory has clearly gone a little fuzzy.

In my defense, the voicework up to that point is quite, quite good -- if that was your work it's really your fault not mine. :p

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iceburg>> go for all!!!

iceburg>> go for all!!!

Ice
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Forwhat: Dude, thank you for

Forwhat: Dude, thank you for the good humor. Man that's nice to see. :D I hear you man, and that voice dialogue was in the game: Morrowind did voice files for when you were outside of conversations. Npc's greet you or make comments, but very few talk when you're actually conversing with you. Its weird, and it DOES feel incomplete. We're working on adding that dialogue that was missing from the origional morrowind, and it sounds not as good as their stuff. Those guys are professionals with professional sound gear and paid actors. We're tying it at home. So we'd love it if you wanted to join and add sound! (But seriously, no pressure). 

We're working on voiceing the main quest, so hopefully some day soon, someone else will get on, play the man quest, and then wonder why the dialogue stopped there, and you'll be able to tell them. ;)

Sot: Haha! Okay man. I'll take that as an ultimate green light and stop putting up samples. Thanks man! :D

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