Skip to main content

[Tutorial] Hashmi's Creature Conversion Reupload

Submitted by qwertyasdfgh on
Attachment Size
creature_conversion_tutorial.pdf 2.03 MB

This is a reupload of Hashmi's original creature conversion tutorial for Morroblivion.

It was originally hosted on PlanetElderScrolls, but it seems the link is now dead.

Karma: 2 (2 votes)
Last edited by Daggers on 11 Nov 2021 - 13:05.

interesting! Thank you for the reupload

Karma: 0 (0 votes)

This was absolutely invaluable in figuring out how to convert Morrowind: the Symphony's new creature animations to Oblivion.

Karma: 0 (0 votes)

Who wants to help the project and transfer a couple of creatures on request?
Karma: 0 (0 votes)

I can make an attempt, if you PM me the details/provide the files.

Karma: 0 (0 votes)

Provide.

Karma: 0 (0 votes)

I got tentative permission from the mod author to convert them, but there's an issue with the textures I need to remedy before he'll give it 100%. If I can make them display properly in-game he said he'd be OK with it, but we'd need to include credit/make clear that anyone who wants to use it in their own mod projects has to contact him.

Karma: 0 (0 votes)

What is the problem with textures?

Karma: 0 (0 votes)

They're saved in a DDS format used for advanced visuals in more modern engines; he designed those textures for OpenMW overhauled graphics processor. Basically the Normal Map is somehow saved inside the specular/regular texture...I just need to re-open the texture, save it as a format-1, then generate a shitty _n map and save it as format-3. It might just take a bit of experimenting to prevent them from being metallic in appearance.

Karma: 0 (0 votes)

Give me a PM texture. I will help you.

Karma: 0 (0 votes)