This mod removes some scripts from clothes, is this intentional?
No, it is not intentional, but it is a consequence of how records are stored in the Oblivion engine. When a mod over-rides a record, it replaces all parts of that record, even parts that it did not modify. The solution: You should use a Bashed Patch to import the graphic component of clothing/armor replacers like this while retaining the script subrecords intact.
Unfortunately, there is an bugged behavior in Wrye Bash where it will not preserve the other subrecords (like the script subrecord) in the Morrowind_ob.esm. In order to preserve it, you must put those records into an ESP. My Morroblivion-Fixes ESP already does this for all CWU items.
So is this dependent on some other mod? Besides morroblivion itself obviously. Because I put all the meshes and textures and stuff in the appropriate data folders, activated the esp, and what happened was some clothes weren't even replaced while others resulted in characters with nothing where the pants or shirts or robes should be.
Edit: NVM I figured out the problem.
What exactly was the problem? It seems for me that none of the remodeled versions are showing up.
Edit: I managed to get it to work by activating the .esp, but as I understand it, besides while making the bashed patch, aren't NoMerge tagged .esp's supposed to be deactivated?
This is included in v0.65, no update will be necessary. Looks like plugin from post #97 was meant to overwrite the original, forum just replaces spaces with underscores in uploaded files.
No, it is not intentional, but it is a consequence of how records are stored in the Oblivion engine. When a mod over-rides a record, it replaces all parts of that record, even parts that it did not modify. The solution: You should use a Bashed Patch to import the graphic component of clothing/armor replacers like this while retaining the script subrecords intact.
Unfortunately, there is an bugged behavior in Wrye Bash where it will not preserve the other subrecords (like the script subrecord) in the Morrowind_ob.esm. In order to preserve it, you must put those records into an ESP. My Morroblivion-Fixes ESP already does this for all CWU items.
2018 and still playing.
What exactly was the problem? It seems for me that none of the remodeled versions are showing up.
Edit: I managed to get it to work by activating the .esp, but as I understand it, besides while making the bashed patch, aren't NoMerge tagged .esp's supposed to be deactivated?
Is this still needed as a separate install, or is it now included with Morroblivion as standard?
No, it's not included in current release (v0.64)
Hi,
This Morroblivion Clothes Replacer looks awesome.
Referring to the v064 update ESP from post #97, is this plugin suppose to replace the original plugin, because they have different names.
1st = Morroblivion-Clothing Galore.esp
2nd = morroblivion_-_clothing_galore.esp
Also, will there be a new plugin update for v065 to make compatible.
Thanks
This is included in v0.65, no update will be necessary. Looks like plugin from post #97 was meant to overwrite the original, forum just replaces spaces with underscores in uploaded files.
Ohh Wow.... this is going to be in v0.65!
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