Hello I was in this location over the hill behind Balmora.. when I walk the water flickers like crazy. Only in this location. And it corresponds to me walking.. Is this a known bug? Not running any water shaders or mods for water. And anti alliasing is off. (Not sure how to attach a pic of it on this forum) I'm on a new save. Haven't changed any mods or bashed file. Do have a limited integrated graphics card but not sure if its that.. have tried with HDR on and with bloom and the water is flickering and disappearing
AllisterHenderson wrote:You
AllisterHendersonYou can use https://imgur.com which is a Web hosting site for pictures and short videos..... I have previously experienced weird flickering from movement on the surface of water too. I think it may have something to do with a bad texture or mesh file from a VWD mod reflecting of the water surface.... maybe try turning off water reflections in the Oblivion.ini to test if that is the problem....
Thank you for the response
Thank you for the response and help. So I tried turning the water reflections off in the options menu but the flickering remains. Is turning it off in video options, is that the same as you advised, or do I have to do it in the actual ini? (In general i try not mess with things directly in the ini. But will)
It's kinda hard to
It's kinda hard to troubleshoot this without a screenshot/video or at least a more precise location.
qwertyasdfgh wrote:
qwertyasdfghIt's kinda hard to troubleshoot this without a screenshot/video or at least a more precise location.
For sure.. here is the location. Just east of Balmora. over the mountain
Location on map:
https://imgur.com/gallery/9x2dhgu
Water flicker
https://imgur.com/gallery/IHzzsQt
Water flickers when I move only. It is missing parts of the water and can see bare ground too. Even when standing still. As I stated in the original post, all other water in game is flawless so far. Outside of this little pond
Found the spot. This isn't a
Found the spot. This isn't a graphical issue, but a landscaping one - there isn't supposed to be any water in that spot, but ground height happens to be exactly the same as water height, which causes some Z-fighting (and it looks like the same thing exists in vanilla Morrowind as well).
It just needed a slight edit to landscape to hide the water level under it.
| Attachment | Size |
|---|---|
| morrob-9-3_landscape_water.esp | 33.1 KB |
qwertyasdfgh wrote:
qwertyasdfghFound the spot. This isn't a graphical issue, but a landscaping one - there isn't supposed to be any water in that spot, but ground height happens to be exactly the same as water height, which causes some Z-fighting (and it looks like the same thing exists in vanilla Morrowind as well).
It just needed a slight edit to landscape to hide the water level under it.
You guys are seriously amazing! Will stick this puppy in my data folder after work :-)
qwertyasdfgh wrote:
qwertyasdfghFound the spot. This isn't a graphical issue, but a landscaping one - there isn't supposed to be any water in that spot, but ground height happens to be exactly the same as water height, which causes some Z-fighting (and it looks like the same thing exists in vanilla Morrowind as well).
It just needed a slight edit to landscape to hide the water level under it.
Maybe this can be added to 0.65?
P.s got home and it works
P.s got home and it works like a charm..thanks again.
I am glad qwertyasdfgh fixed
I am glad qwertyasdfgh fixed it for you.....
Qwertyasdfgh and Ponyrider0 are the two people running the show here..... They are both incredibly gifted :)
But I don't want to push their patience by suggesting this should be merged in v065 as well LOL..
PS hope you turned your water reflections back on....
For the record, it will NOT
For the record, it will NOT be in v065. v065 is about bugfixes and stability. This fix would be purely cosmetic, and a good candidate for v066.

You can https://imgur.com
You can use https://imgur.com which is a Web hosting site for pictures and short videos.....
I have previously experienced weird flickering from movement on the surface of water too. I think it may have something to do with a bad texture or mesh file from a VWD mod reflecting of the water surface.... maybe try turning off water reflections in the Oblivion.ini to test if that is the problem....