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Some quest uncompletable / Slow down in some areas.

Submitted by Lordsms on

Ok, I just tried some quest and some things did not script right or something.

Quest are:

first quest of the fighters guild with the rats.

Problem: she didnt give me a key. If i can remember correctly she gives you a key to get to the rats. Am i not correct? Anyways no key and i had to use the console unlock command.

Second quest with problems First quest for the imperial legion. Getting the land deed.

PRoblem: I went to the widow and tried to ask her about the land deed but nothing shows up about it. Only options were, [give gold], Background, My Trade, and Taunt. I did however, I did just exit the game, started it back up and load my file up and boom the options were there. Now I have [Give Coin], Background, Darius, My Trade, Land deed, and Taunt. So it must have just been a fluke.

Also, My computers specs are:

CPU: AMD Phenom II X6 1100T Black Edition Thuban 3.3GHz, 3.7GHz Turbo 6 x 512KB L2 Cache 6MB L3 Cache Socket AMD 125W Six-Core Desktop Processor OCed to 3.8

Video Card: Ge-Force GTX 580 1500+ RAM OCed to 797MHz

Motherboard: ASUS Crosshair IV

RAM: PAtriot Memory Viper Xtreme DDR3 at 8 Gigs, CAS 9-11-9-27, 1800MHz, Voltage, 1.67.

HDD: velociraptor 300 Gig, 10,000 RPM

Morroblivion in some places runs completely like crap. FPS dropping to 20 - 25 maybe even lower. Why is this happening? My Oblivion.ini settings are:

[General]
SStartingCell=

SStartingCellY=
SStartingCellX=
SStartingWorld=

STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=
STestFile1=

bEnableProfile=0
bDrawSpellContact=0
bRunMiddleLowLevelProcess=1
iHoursToSleep=3
bActorLookWithHavok=0
SMainMenuMusicTrack=special\tes4title.mp3
bUseEyeEnvMapping=1
bFixFaceNormals=0
bUseFaceGenHeads=1
bFaceMipMaps=1
bFaceGenTexturing=1
bDefaultCOCPlacement=0
uGridDistantTreeRange=50
uGridDistantCount=40
uGridsToLoad=5
fGlobalTimeMultiplier=1.0000
bNewAnimation=1
fAnimationDefaultBlend=0.1000
fAnimationMult=1.0000
bFixAIPackagesOnLoad=0
bForceReloadOnEssentialCharacterDeath=1
bKeepPluginWhenMerging=0
bCreate Maps Enable=0
SLocalSavePath=Saves\
SLocalMasterPath=Data\
bDisableDuplicateReferenceCheck=1
bTintMipMaps=0
uInterior Cell Buffer=3
uExterior Cell Buffer=100
iIntroSequencePriority=3
bPreloadIntroSequence=1
fStaticScreenWaitTime=3.0000
SCreditsMenuMovie=CreditsMenu.bik
SMainMenuMovie=Map loop.bik
SMainMenuMovieIntro=Oblivion iv logo.bik
SIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik
iFPSClamp=0
bRunVTuneTest=0
STestFile1=
bActivateAllQuestScripts=0
fQuestScriptDelayTime=5.0000
SMainMenuMusic=Special\TES4Title.mp3
bUseThreadedBlood=0
bUseThreadedMorpher=0
bExternalLODDataFiles=1
bBorderRegionsEnabled=1
bDisableHeadTracking=0
bTrackAllDeaths=0
SCharGenQuest=0002466E
uiFaceGenMaxEGTDataSize=67108864
uiFaceGenMaxEGMDataSize=67108864
SBetaCommentFileName=
bCheckCellOffsetsOnInit=0
bCreateShaderPackage=0
uGridDistantTreeRangeCity=4
uGridDistantCountCity=4
bWarnOnMissingFileEntry=0
iSaveGameBackupCount=1
bDisplayMissingContentDialogue=1
SSaveGameSafeCellID=2AEEA
bAllowScriptedAutosave=1
bPreemptivelyUnloadCells=0
bCheckIDsOnInit=0
iNumBitsForFullySeen=248
iPreloadSizeLimit=104857600
SOblivionIntro=OblivionIntro.bik
bUseHardDriveCache=0
bEnableBoundingVolumeOcclusion=0
bDisplayBoundingVolumes=0
bUseThreadedTempEffects=0
bUseThreadedParticleSystem=0
bUseMyGamesDirectory=1


[Display]
uVideoDeviceIdentifierPart1=3619102270
uVideoDeviceIdentifierPart2=298800064
uVideoDeviceIdentifierPart3=898516639
uVideoDeviceIdentifierPart4=902152735
fDecalLifetime=10.0000
bEquippedTorchesCastShadows=0
bReportBadTangentSpace=0
bStaticMenuBackground=1
bForcePow2Textures=0
bForce1XShaders=0
bHighQuality20Lighting=1
bAllow20HairShader=1
bAllowScreenShot=0
iMultiSample=0
bDoTallGrassEffect=1
bForceMultiPass=1
bDoTexturePass=1
bDoSpecularPass=1
bDoDiffusePass=1
bDoAmbientPass=1
bDoCanopyShadowPass=1
bDrawShadows=0
bUseRefractionShader=1
bUse Shaders=1
iNPatchNOrder=0
iNPatchPOrder=0
iNPatches=0
iLocation Y=0
iLocation X=0
bFull Screen=1
iSize W=1440
iSize H=900
iAdapter=0
iScreenShotIndex=0
SScreenShotBaseName=ScreenShot
iAutoViewMinDistance=2000
iAutoViewHiFrameRate=40
iAutoViewLowFrameRate=20
bAutoViewDistance=0
fDefaultFOV=75.0000
fNearDistance=10.0000
fFarDistance=10000.0000
iDebugTextLeftRightOffset=10
iDebugTextTopBottomOffset=10
bShowMenuTextureUse=1
iDebugText=2
bLocalMapShader=1
bDoImageSpaceEffects=1
fShadowLOD2=400.0000
fShadowLOD1=200.0000
fLightLOD2=1500.0000
fLightLOD1=1000.0000
fSpecularLOD2=1300.0000
fSpecularLOD1=1000.0000
fEnvMapLOD2=800.0000
fEnvMapLOD1=500.0000
fEyeEnvMapLOD2=190.0000
fEyeEnvMapLOD1=130.0000
iPresentInterval=1
iShadowFilter=2
iActorShadowCountExt=3
iActorShadowCountInt=5
bActorSelfShadowing=0
bShadowsOnGrass=0
bDynamicWindowReflections=1
iTexMipMapSkip=0
fGrassStartFadeDistance=6000.0
fGrassEndDistance=7000.0
bDecalsOnSkinnedGeometry=1
bFullBrightLighting=0
iMaxLandscapeTextures=0
bLODPopActors=0
bLODPopItems=0
bLODPopObjects=0
fSpecualrStartMax=1000.0000
fSpecularStartMin=0.0000
iActorShadowIntMax=10
iActorShadowIntMin=0
iActorShadowExtMax=10
iActorShadowExtMin=0
fGammaMax=0.6000
fGammaMin=1.4000
iMaxDecalsPerFrame=10
bLandscapeBlend=1
fShadowFadeTime=1.0000
fGamma=1.0000
bAllowPartialPrecision=1
iShadowMapResolution=1024
bAllow30Shaders=1
iTexMipMapMinimum=0
bDoStaticAndArchShadows=0
bDoActorShadows=0
bIgnoreResolutionCheck=0
fNoLODFarDistancePct=1.0000
fNoLODFarDistanceMax=10240.0000
fNoLODFarDistanceMin=1700.0000

 

[Controls]
fVersion=1.8000
Forward=0011FFFF
Back=001FFFFF
Slide Left=001EFFFF
Slide Right=0020FFFF
Use=00FF00FF
Activate=0012FFFF
Block=003801FF
Cast=002EFFFF
Ready Item=0010FFFF
Crouch/Sneak=001DFFFF
Run=002AFFFF
Always Run=003AFFFF
Auto Move=0021FFFF
Jump=0039FFFF
Toggle POV=001302FF
Menu Mode=000FFFFF
Rest=0014FFFF
Quick Menu=003BFFFF
Quick1=0002FFFF
Quick2=0003FFFF
Quick3=0004FFFF
Quick4=0005FFFF
Quick5=0006FFFF
Quick6=0007FFFF
Quick7=0008FFFF
Quick8=0009FFFF
QuickSave=003FFFFF
QuickLoad=0043FFFF
Grab=002CFFFF
bInvertYValues=0
fXenonLookXYMult=0.0005
fMouseSensitivity=0.0020
;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
iJoystickMoveFrontBack=2
iJoystickMoveLeftRight=1
fJoystickMoveFBMult=1.0000
fJoystickMoveLRMult=1.0000
iJoystickLookUpDown=6
iJoystickLookLeftRight=3
fJoystickLookUDMult=0.0020
fJoystickLookLRMult=0.0020
fXenonMenuMouseXYMult=0.0003
bBackground Mouse=0
bBackground Keyboard=0
bUse Joystick=1
fXenonLookMult=0.0030
fXenonMenuStickSpeedMaxMod=5.0000
iXenonMenuStickSpeedThreshold=20000
iXenonMenuStickThreshold=1000
;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
iLanguage=0
SlideLeft=001EFFFF
SlideRight=0020FFFF
fXenonMenuStickMapCursorMinSpeed=1.0000
fXenonMenuStickMapCursorMaxSpeed=15.0000
fXenonMenuStickMapCursorGamma=0.1700
fXenonMenuStickSpeedPlayerRotMod=3000.0000
fXenonMenuDpadRepeatSpeed=300.0000
fXenonMenuStickSpeed=300.0000
iXenonMenuStickDeadZone=15000


[Water]
fAlpha=0.5000
uSurfaceTextureSize=128
SSurfaceTexture=water
SNearWaterOutdoorID=NearWaterOutdoorLoop
SNearWaterIndoorID=NearWaterIndoorLoop
fNearWaterOutdoorTolerance=1024.0000
fNearWaterIndoorTolerance=512.0000
fNearWaterUnderwaterVolume=0.9000
fNearWaterUnderwaterFreq=0.3000
uNearWaterPoints=8
uNearWaterRadius=1000
uSurfaceFrameCount=32
uSurfaceFPS=12
bUseWaterReflectionsMisc=0
bUseWaterReflectionsStatics=0
bUseWaterReflectionsTrees=0
bUseWaterReflectionsActors=0
bUseWaterReflections=1
bUseWaterHiRes=1
bUseWaterDisplacements=1
bUseWaterShader=1
uDepthRange=125
bUseWaterDepth=1
bUseWaterLOD=1
fTileTextureDivisor=4.7500
fSurfaceTileSize=2048.0000
uNumDepthGrids=3

[Audio]
bDSoundHWAcceleration=1
fMinSoundVel=10.0000
fMetalLargeMassMin=25.0000
fMetalMediumMassMin=8.0000
fStoneLargeMassMin=30.0000
fStoneMediumMassMin=5.0000
fWoodLargeMassMin=15.0000
fWoodMediumMassMin=7.0000
fDialogAttenuationMax=35.0000
fDialogAttenuationMin=7.7500
bUseSoundDebugInfo=1
fUnderwaterFrequencyDelta=0.0000
bUseSoftwareAudio3D=0
fDefaultEffectsVolume=0.8000
fDefaultMusicVolume=0.3000
fDefaultFootVolume=0.8000
fDefaultVoiceVolume=0.8000
fDefaultMasterVolume=1.0000
bMusicEnabled=1
bSoundEnabled=1
fLargeWeaponWeightMin=25.0000
fMediumWeaponWeightMin=8.0000
fSkinLargeMassMin=30.0000
fSkinMediumMassMin=5.0000
fChainLargeMassMin=30.0000
fChainMediumMassMin=5.0000
fDBVoiceAttenuationIn2D=0.0000
iCollisionSoundTimeDelta=50
fGlassLargeMassMin=25.0000
fGlassMediumMassMin=8.0000
fClothLargeMassMin=25.0000
fClothMediumMassMin=8.0000
fEarthLargeMassMin=30.0000
fEarthMediumMassMin=5.0000
bUseSpeedForWeaponSwish=1
fLargeWeaponSpeedMax=0.9500
fMediumWeaponSpeedMax=1.1000
fPlayerFootVolume=0.9000
fDSoundRolloffFactor=4.0000
fMaxFootstepDistance=1100.0000
fHeadroomdB=2.0000
iMaxImpactSoundCount=32
fMainMenuMusicVolume=0.6000


[ShockBolt]
bDebug=0
fGlowColorB=1.0000
fGlowColorG=0.6000
fGlowColorR=0.0000
fCoreColorB=1.0000
fCoreColorG=1.0000
fCoreColorR=1.0000
fCastVOffset=-10.0000
iNumBolts=7
fBoltGrowWidth=1.0000
fBoltSmallWidth=3.0000
fTortuosityVariance=8.0000
fSegmentVariance=35.0000
fBoltsRadius=24.0000

[Pathfinding]
bDrawPathsDefault=0
bPathMovementOnly=0
bDrawSmoothFailures=0
bDebugSmoothing=0
bSmoothPaths=1
bSnapToAngle=0
bDebugAvoidance=0
bDisableAvoidance=0
bBackgroundPathing=0
bUseBackgroundPathing=1

[MAIN]
bEnableBorderRegion=1
fLowPerfCombatantVoiceDistance=1000.0000
iDetectionHighNumPicks=40
fQuestScriptDelayTime=5.0000
iLastHDRSetting=-1


[Combat]
bEnableBowZoom=1
bDebugCombatAvoidance=0
fMinBloodDamage=1.0000
fHitVectorDelay=0.4000
iShowHitVector=0
fLowPerfNPCTargetLOSTimer=1.0000
fHiPerfNPCTargetLOSTimer=0.5000
iMaxHiPerfNPCTargetCount=4
fLowPerfPCTargetLOSTimer=0.5000
fHiPerfPCTargetLOSTimer=0.2500
iMaxHiPerfPCTargetCount=4
iMaxHiPerfCombatCount=4


[HAVOK]
bDisablePlayerCollision=0
fJumpAnimDelay=0.7500
bTreeTops=0
iSimType=1
bPreventHavokAddAll=0
bPreventHavokAddClutter=0
fMaxTime=0.0167
bHavokDebug=0
fRF=1000.0000
fOD=0.9000
fSE=0.3000
fSD=0.9800
iResetCounter=5
fMoveLimitMass=95.0000
iUpdateType=0
bHavokPick=0
fCameraCasterSize=1.0000
iHavokSkipFrameCountTEST=0
fHorseRunGravity=3.0000
fQuadrupedPitchMult=1.0000
iNumHavokThreads=1
fChaseDeltaMult=0.0500
iEntityBatchRemoveRate=100
iMaxPicks=40
bAddBipedWhenKeyframed=0


[Interface]
fDlgLookMult=0.3000
fDlgLookAdj=0.0000
fDlgLookDegStop=0.2000
fDlgLookDegStart=2.0000
fDlgFocus=2.1000
fKeyRepeatInterval=50.0000
fKeyRepeatTime=500.0000
fActivatePickSphereRadius=16.0000
fMenuModeAnimBlend=0.0000
iSafeZoneX=20
iSafeZoneY=20
iSafeZoneXWide=20
iSafeZoneYWide=20
fMenuPlayerLightDiffuseBlue=0.8000
fMenuPlayerLightDiffuseGreen=0.8000
fMenuPlayerLightDiffuseRed=0.8000
fMenuPlayerLightAmbientBlue=0.2500
fMenuPlayerLightAmbientGreen=0.2500
fMenuPlayerLightAmbientRed=0.2500
bAllowConsole=1
bActivatePickUseGamebryoPick=0
iMaxViewCasterPicksGamebryo=10
iMaxViewCasterPicksHavok=10
iMaxViewCasterPicksFuzzy=5
bUseFuzzyPicking=1
fMenuBGBlurRadius=2.0000

[LoadingBar]
iMoveBarWaitingMilliseconds=10
iMoveBarChaseMilliseconds=100
iMoveBarMaxMilliseconds=2500
fLoadingSlideDelay=15.0000
fPercentageOfBar3=0.1500
fPercentageOfBar2=0.4400
fPercentageOfBar1=0.3500
fPercentageOfBar0=0.0600
bShowSectionTimes=0

[Menu]
fCreditsScrollSpeed=40.0000
iConsoleTextYPos=890
iConsoleTextXPos=30
iConsoleVisibleLines=15
iConsoleHistorySize=50
rDebugTextColor=255,251,233
iConsoleFont=3
iDebugTextFont=3

 

[GamePlay]
bDisableDynamicCrosshair=0
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
bCrossHair=1
iDifficultyLevel=50
bGeneralSubtitles=1
bDialogueSubtitles=1
bInstantLevelUp=0
bHealthBarShowing=0
fHealthBarFadeOutSpeed=1.0000
fHealthBarSpeed=80.0000
fHealthBarHeight=4.0000
fHealthBarWidth=40.0000
fHealthBarEmittanceFadeTime=0.5000
fHealthBarEmittanceTime=1.5000
STrackLevelUpPath=
fDifficulty=-0.5200
bTrackLevelUps=1
bAllowHavokGrabTheLiving=0
bEssentialTakeNoDamage=1
iDetectionPicks=21
bSaveOnInteriorExteriorSwitch=1


[Fonts]
SFontFile_1=Data\Fonts\Kingthings_Regular.fnt
sfontfile_2=Data\Fonts\DarN_Kingthings_Petrock_14.fnt
sfontfile_3=Data\Fonts\DarN_Kingthings_Petrock_16.fnt
sfontfile_4=Data\Fonts\DarN_Oblivion_28.fnt
SFontFile_5=Data\Fonts\Handwritten.fnt


[SpeedTree]
iTreeClonesAllowed=1
fCanopyShadowGrassMult=1.0000
iCanopyShadowScale=512
fTreeForceMaxBudAngle=-1.0000
fTreeForceMinBudAngle=-1.0000
fTreeForceLeafDimming=-1.0000
fTreeForceBranchDimming=-1.0000
fTreeForceCS=-1.0000
fTreeForceLLA=-1.0000
fTreeLODExponent=1.0000
bEnableTrees=1
bForceFullLOD=0
fLODTreeMipMapLODBias=-0.7500
fLocalTreeMipMapLODBias=-0.2500


[Debug]
bDebugFaceGenCriticalSection=0
bDebugFaceGenMultithreading=0
bDebugSaveBuffer=0


[BackgroundLoad]
bBackgroundLoadLipFiles=0
bLoadBackgroundFaceGen=0
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
iAnimationClonePerLoop=5
bSelectivePurgeUnusedOnFastTravel=0
bUseMultiThreadedTrees=1
iPostProcessMillisecondsEditor=50
iPostProcessMillisecondsLoadingQueuedPriority=20
iPostProcessMilliseconds=5
bUseBackgroundFileLoader=0


[LOD]
fLodDistance=500.0000
bUseFaceGenLOD=0
iLODTextureTiling=2
iLODTextureSizePow2=8
fLODNormalTextureBlend=0.5000
bDisplayLODLand=1
bDisplayLODBuildings=1
bDisplayLODTrees=1
bLODPopTrees=0
bLODPopActors=0
bLODPopItems=0
bLODPopObjects=0
fLODFadeOutMultActors=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultObjects=15.0000
fLODMultLandscape=1.0000
fLODMultTrees=2.0000
fLODMultActors=10.0000
fLODMultItems=10.0000
fLODMultObjects=10.0000
iFadeNodeMinNearDistance=400
fLODFadeOutPercent=0.9000
fLODBoundRadiusMult=3.0000
fTalkingDistance=2000.0000

fTreeLODMax=2.0000
fTreeLODMin=0.0200
fTreeLODDefault=1.2000
fObjectLODMax=15.0000
fObjectLODMin=1.0000
fObjectLODDefault=5.0000
fItemLODMax=15.0000
fItemLODMin=1.0000
fItemLODDefault=2.0000
fActorLODMax=15.0000
fActorLODMin=2.0000
fActorLODDefault=5.0000
bLODUseCombinedLandNormalMaps=1
bForceHideLODLand=0
fLODQuadMinLoadDistance=65536.0000
fLODFadeOutActorMultInterior=1.0000
fLODFadeOutItemMultInterior=1.0000
fLODFadeOutObjectMultInterior=1.0000
fLODFadeOutActorMultCity=1.0000
fLODFadeOutItemMultCity=1.0000
fLODFadeOutObjectMultCity=1.0000
fLODFadeOutActorMultComplex=1.0000
fLODFadeOutItemMultComplex=1.0000
fLODFadeOutObjectMultComplex=1.0000
fLODLandVerticalBias=0.0000

[Weather]
fSunGlareSize=350.0000
fSunBaseSize=250.0000
bPrecipitation=1
fAlphaReduce=1.0000
SBumpFadeColor=255,255,255,255
SLerpCloseColor=255,255,255,255
SEnvReduceColor=255,255,255,255

[Voice]
SFileTypeLTF=ltf
SFileTypeLip=lip
SFileTypeSource=wav
SFileTypeGame=mp3


[Grass]
iMinGrassSize=80
fGrassEndDistance=8000.0000
fGrassStartFadeDistance=7000.0000
bGrassPointLighting=0
bDrawShaderGrass=1
iGrassDensityEvalSize=2
iMaxGrassTypesPerTexure=2
fWaveOffsetRange=1.7500
fGrassWindMagnitudeMax=125.0000
fGrassWindMagnitudeMin=5.0000
fTexturePctThreshold=0.3000

[Landscape]
bCurrentCellOnly=0
bPreventSafetyCheck=0
fLandTextureTilingMult=2.0000
fLandFriction=2.5000
iLandBorder2B=0
iLandBorder2G=0
iLandBorder2R=0
iLandBorder1B=0
iLandBorder1G=255
iLandBorder1R=255


[bLightAttenuation]
fQuadraticRadiusMult=1.0000
fLinearRadiusMult=1.0000
bOutQuadInLin=0
fConstantValue=0.0000
fQuadraticValue=16.0000
fLinearValue=3.0000
uQuadraticMethod=2
uLinearMethod=1
fFlickerMovement=8.0000
bUseQuadratic=1
bUseLinear=0
bUseConstant=0


[BlurShaderHDRInterior]
fTargetLUM=0.4000
fUpperLUMClamp=1.2000
fEmissiveHDRMult=1.5000
fEyeAdaptSpeed=0.5000
fBrightScale=2.5500
fBrightClamp=0.2300
fBlurRadius=9.0000
iNumBlurpasses=3
bDoHighDynamicRange=0


[BlurShaderHDR]
fTargetLUM=1.2000
fUpperLUMClamp=1.0000
fGrassDimmer=1.3000
fTreeDimmer=1.2000
fEmissiveHDRMult=1.0000
fEyeAdaptSpeed=0.7000
fSunlightDimmer=1.3000
fSIEmmisiveMult=1.0000
fSISpecularMult=1.0000
fSkyBrightness=0.5000
fSunBrightness=0.0000
fBrightScale=1.5000
fBrightClamp=0.3500
fBlurRadius=4.0000
iNumBlurpasses=2
iBlendType=2
bDoHighDynamicRange=1


[BlurShader]
fSunlightDimmer=1.0000
fSIEmmisiveMult=1.0000
fSISpecularMult=1.0000
fSkyBrightness=0.5000
fSunBrightness=0.0000
fAlphaAddExterior=0.2000
fAlphaAddInterior=0.5000
iBlurTexSize=256
fBlurRadius=0.0300
iNumBlurpasses=1
iBlendType=2
bUseBlurShader=0


[GethitShader]
fBlurAmmount=0.5000
fBlockedTexOffset=0.0010
fHitTexOffset=0.0050
[MESSAGES]
bBlockMessageBoxes=0
bSkipProgramFlows=1
bAllowYesToAll=1
bDisableWarning=1
iFileLogging=0
bSkipInitializationFlows=1
[DistantLOD]
bUseLODLandData=0
fFadeDistance=12288.0000
iDistantLODGroupWidth=8
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.

[Archive]
SMasterMiscArchiveFileName=Oblivion - Misc.bsa
SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa
SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa
SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa
SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa
SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa
SInvalidationFile=ArchiveInvalidation.txt
iRetainFilenameOffsetTable=1
iRetainFilenameStringTable=1
iRetainDirectoryStringTable=1
bCheckRuntimeCollisions=0
bInvalidateOlderFiles=1
bUseArchives=1
SArchiveList=Oblivion - Meshes.bsa, ArchiveInvalidationInvalidated!.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
[CameraPath]
iTake=0
SDirectoryName=TestCameraPath
iFPS=60
SNif=Test\CameraPath.nif
[Absorb]
fAbsorbGlowColorB=1.0000
fAbsorbGlowColorG=0.6000
fAbsorbGlowColorR=0.0000
fAbsorbCoreColorB=1.0000
fAbsorbCoreColorG=1.0000
fAbsorbCoreColorR=1.0000
iAbsorbNumBolts=1
fAbsorbBoltGrowWidth=0.0000
fAbsorbBoltSmallWidth=7.0000
fAbsorbTortuosityVariance=2.0000
fAbsorbSegmentVariance=7.0000
fAbsorbBoltsRadius=5.0000
[OPENMP]
iThreads=3
iOpenMPLevel=10
[TestAllCells]
bFileShowTextures=1
bFileShowIcons=1
bFileSkipIconChecks=0
bFileTestLoad=0
bFileNeededMessage=1
bFileGoneMessage=1
bFileSkipModelChecks=0
bFileCheckModelCollision=0
[CopyProtectionStrings]
SCopyProtectionMessage2=Insert the Oblivion Disc.
SCopyProtectionTitle2=Oblivion Disc Not Found
SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
SCopyProtectionTitle=CD-ROM Drive Not Found
Is morroblivion normal to run like crap on some place? Thank you. Sorry for it being so long i dont know how to shorten it with anything.

Karma: 0 (0 votes)
Last edited by thermador on 28 Sep 2011 - 09:28.

Yeah you have some issues on that side.

 

20 – 25 FPS is totally normal on my side.

I just like to push my PC to its limmits.

 

My pc is lower in specs then yours.

And my INI is set to UBER values.

 

Your INI does not even gett close to default max.

 

=========================

 

Do you have a list of the installed content ?

Karma: 0 (0 votes)

Better Oblivion Sorting Software Log

© Random007 & the BOSS development team, 2009-2011. Some rights reserved.
CC Attribution-Noncommercial-No Derivative Works 3.0
v1.8 (July 6, 2011)
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−Masterlist Updatemasterlist.txt updated to revision 3175.

−Summary

Mods sorted by your userlist are counted as recognised, not unrecognised, plugins.


Number of recognised plugins:

95

Number of warning messages:

0


Number of unrecognised plugins:

12

Number of error messages:

0


Number of ghosted plugins:

0

Total number of messages:

76


Total number of plugins:

107

−Userlist MessagesNo valid rules were found in your userlist.txt.
−Recognised And Re-ordered PluginsOblivion.esmNote: Masterlist Revision: 3175 (Aug 24, 2011)

Morrowind_ob.esmVersion 038
Skyrim.esm
All Natural Base.esmVersion 1.3.1
Cobl Main.esmVersion 1.72Note: Do not use Tamrielic Ingredients and COBL at the same time.

Mart's Monster Mod.esmVersion 3.5.5b4Bash Tag suggestion(s): {{BASH: Actors.AIData, Actors.AIPackages, Actors.Spells, Actors.Stats, Delev, Factions, Graphics, Invent, Names, Relations, Relev, Scripts, Stats}}

CyrodiilUpgradeResourcePack.esm
Kvatch Rebuilt.esmVersion 1.1
Unofficial Oblivion Patch.espVersion 3.2.0Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://www.tesnexus.com/downloads/file.php?id=28537
Note: Recommend installing UOP Supplemental for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710
Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version).

DLCShiveringIsles.espNote: If using the russian GOTY edition, move this plugin before 'Unoffical Oblivion Patch.esp' to allow the UOP to make its quest fixes.

Natural_Weather_HDR_by_Max_Tael.espNote: Original mod is heavily bugged. Make sure you are using Ryu Doppler's fixed version.

Natural_Habitat_by_Max_Tael.esp
All Natural.espVersion 1.3.1Note: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch.
Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}}

All Natural - SI.espVersion 1.3.1Note: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch.
Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}}

Enhanced Water v2.0 ND.espBash Tag suggestion(s): {{BASH: C.Water}}

Enhanced Water v2.0 HD.espBash Tag suggestion(s): {{BASH: C.Water}}

Natural_Water_by_Max_Tael.esp
OBGE - Liquid Water.esp
All Natural - Real Lights.espVersion 1.3.1Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported, Scripts}}
Note: Do not use with original Real Lights mod.

BAKAdventurerTorch.espRequires: OBSE 20+.

ClocksOfCyrodiil.espNote: For use with Better Cities use 'ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp' instead.
Contains dirty edits: 46 ITM, 20 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide

Camping.espVersion

DLCOrrery.espBash

DLCVileLair.espContains

DLCMehrunesRazor.espContains dirty edits: 21 ITM, 15 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide

DLCSpellTomes.espBash

Crystal

Cobl

Cobl

Cobl Tweaks.espVersion 1.44
Mart's Monster Mod.espVersion 3.5.5b4Bash Tag suggestion(s): {{BASH: Actors.AIData, Actors.AIPackages, Actors.Stats, Delev, Factions, Graphics, Invent, Names, Relations, Relev, Scripts, Stats}}

Mart's Monster Mod - Additional Enemy NPC Vars.espVersion 3.5.5b4Note: Can increase the chances of a CTD in a heavily modded game.
Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.

Mart's Monster Mod - Diverse Imperial Armor.espVersion 3.5.5b4
Mart's Monster Mod - Diverse Creature Skins.espVersion 3.5.5b4Note: Outdated. Update to MMM 3.7+.

Mart's Monster Mod - Gems & Gem Dust.espVersion 3.5.5b4Note: Will work with OOO 'light' but is not compatible with the 'full' installation of OOO.
Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.

Mart's Monster Mod - Hunting & Crafting.espVersion 3.5.5b3Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.

Mart's Monster Mod - Looting NPCs & Creatures.espVersion 3.5.5b4
Mart's Monster Mod - Zombies for Body Meshes.espVersion 3.5.5b4
Mart's Monster Mod - Durability & Damage.espVersion 3.5.5b4
Mart's Monster Mod - Safer Roads.espVersion 3.5.5b4Note: Remove if using 'Mart's Monster Mod - Spawn Rates - Reduced.esp', already included.
Note: Remove if using 'Mart's Monster Mod - Spawn Rates Reduced Reduced.esp', already included.
Note: Remove if using 'Mart's Monster Mod - Spawn Rates - Reduced Vanilla.esp', already included.

Mart's Monster Mod - Foxes.espVersion 3.5.5b4
Mart's Monster Mod - City Defences.espVersion 3.5.5b4Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.

Mart's Monster Mod - Extra Wounding.espVersion 3.5.5b4
MMM-Cobl.espVersion 1.69Bash Tag suggestion(s): {{BASH: Delev, Invent}}

MorrowOblivion_World Transport.espVersion 2.0
AnvilBayExpansion.espIncompatible with: Better Cities. Already included in Better Cities Anvil.
Incompatible with: Open Cities Reborn.

BHC_Expanded.espVersion 1.2Contains dirty edits: 2 ITM, 12 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide

Castle.Bedwyr

Kvatch

Kvatch Rebuilt Weather Patch.esp
sunk ships.espNote: 135 ITM, 34 UDR records. Needs TES4Edit cleaning:
http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide

za_bankmod.espNote

24HrArenaAliveV2.espNote: Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide

24HrArenaAliveV2Towers.esp

Knights.espBash

Castle_Knightstone.esp

Skyrim.esp
Lakeview.espIncompatible with: Shezrie's Villages.

Reaper's Waterfront.espNote: 14 ITM, 60 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide

Castle

Natural_Vegetation_by_Max_Tael.espNote

DD_JailShackles.esp
Gold Change II.espBash Tag suggestion(s): {{BASH: Names}}

GoldCoinBagger.esp
ShippingInCyrodiil_Normal_Lights_V1-1 - With Drawbridges.esp
StarX Vampire Deaths.espBash Tag suggestion(s): {{BASH: Scripts}}

Border-Region-disabled.espNote: Use .ini tweak or Wrye Bash Bashed Patch tweak instead where possible to avoid conflicts.

Basic Primary Needs.espVersion 4.7
MidasSpells.espBash Tag suggestion(s): {{BASH: Invent}}

StolenItemOwnership.esp
No psychic guards harder v1.2.esp
Dark Dungeons.espVersion 1.0Bash Tag suggestion(s): {{BASH: C.Light, Deactivate}}

Dark Dungeons - SI.espVersion 1.0Bash Tag suggestion(s): {{BASH: C.Light, Deactivate}}

Almalexia.espBash Tag suggestion(s): {{BASH: Graphics, NpcFaces, R.Ears}}

Dogmeat Companion.esp
Cobl Races.espVersion 1.52Bash Tag suggestion(s): {{BASH: Eyes, Hair, R.Relations, Voice-M, Voice-F, R.Description, R.Skills, R.Attributes-F, R.Attributes-M, R.ChangeSpells}}
Note: Do not use with RBP.

Mart's Monster Mod - Resized Races.espVersion 3.5.5b4Bash Tag suggestion(s): {{BASH: Body-Size-M, Body-Size-F, R.Relations}}

All Natural - Indoor Weather Filter For Mods.espVersion 1.3Bash Tag suggestion(s): {{BASH: Filter, C.Climate, Deactivate, NoMerge}}
Requires: Bashed Patch.

Bashed Patch, 0.espVersion 8/23/2011 2:19:31 PM

−Unrecognised Plugins

Reorder these by hand using your favourite mod ordering utility.
No Guard Leveling.esp
Oblivion Unleveled.esp
Playable Imperial Watch Armour.esp
Playable Imperial Palace Armour.esp
Leyawiin Northern Road.esp
Adoring Fan Reskin.esp
Permanent Summons.esp
5 Summons.esp
DiamoksFarmingWeapons.esp
BroomWeapon.esp
MorroblivionGrassMod (Eloth Original).esp
MorrowOblivion Eloth Landscape & Grass for v033.esp
is there a way to make this smaller so you guys dont get annoyed by how long i make my post?

Karma: 0 (0 votes)

You are on the Morroblivion forum, we don’t care about the installed mod list. We need to know what content of Morroblivion you have installed.

Karma: 0 (0 votes)

Try the collision redone meshes and Oblivion Ini tweaks for memory usage and Multi-Core CPUs. Oblivion Stutter remover might also help (especially with the  heap replacement option (off by default)).

20-30 is pretty decent FPS in my opinion ... especially considering that there are people who play it at 5-10 FPS.

Karma: 0 (0 votes)

Thank you i will try this.

Update:

Ok i just did all this to no avail. Hm... this is getting on my nerves, I wish i could find a solution to this.

Karma: 0 (0 votes)

Your problem is that your computer is a piece of garbage.  There is a computer recycling donation center near my house, so just send it to me and I will take care of that for you.  ;-)

Seriously though, 25-30 fps is decent for this mod, really.  David uses a 12-core 16GB system and I have a 8-core 24GB system and we don't do much better than that.  It's kind of a limitation of the Oblivion engine and the mod (open cities layout), not the hardware.  If you've got money to burn, try a mirrored RAID of two SATA3 solid state hard drives for your system instead of the velociraptor. 

My thoughts on why morroblivion has framerate issues even on high end systems are detailed in here and David's here.

What are your framerates like when you are in the original Oblivion worldspace (Cyrodiil)?  Any better?

Karma: 0 (0 votes)

Ok... looking at castle wolfspike V2 I get around 18 or 19 fps. My highest frames so far are 61 - 62 that i have seen while looking at my frames. This is of course in the oblivion worldspace. Thank you. I just need to build me a Super computer. :P

Karma: 0 (0 votes)

Could this cause any problems? In the Wrye Bash under installers, I look at the morroblivion and it says there are 17 conflicts. Maybe i did something wrong. Here are the conflicts:

= Higher ========================================
==13== Vvardebfell imports
Meshes\Vvardenfellarmormod\bonemold\chuzei.nif
Meshes\Vvardenfellarmormod\bonemold\chuzei_gnd.nif
Meshes\Vvardenfellarmormod\bonemold\helmet.nif
Meshes\Vvardenfellarmormod\bonemold\helmet_gnd.nif
Meshes\Vvardenfellarmormod\bonemold\f\bracer.nif
Meshes\Vvardenfellarmormod\bonemold\f\cuirass.nif
Meshes\Vvardenfellarmormod\bonemold\f\cuirassspiked.nif
Meshes\Vvardenfellarmormod\bonemold\f\greaves.nif
Meshes\Vvardenfellarmormod\bonemold\m\boots.nif
Meshes\Vvardenfellarmormod\bonemold\m\boots_gnd.nif
Meshes\Vvardenfellarmormod\bonemold\m\cuirass.nif
Meshes\Vvardenfellarmormod\bonemold\m\cuirass_gnd.nif
Meshes\Vvardenfellarmormod\bonemold\m\cuirassspiked.nif
Meshes\Vvardenfellarmormod\bonemold\m\gauntlets.nif
Meshes\Vvardenfellarmormod\bonemold\m\gauntlets_gnd.nif
Meshes\Vvardenfellarmormod\bonemold\m\greaves.nif
Meshes\Vvardenfellarmormod\bonemold\m\greaves_gnd.nif

 

Is this a problem? Sorry for the double post.

Karma: 0 (0 votes)

I think you look too hard for an issue.

The 20 – 25 FPS you have make me giggle about it.

You probebly do not even know how high that is.

Its Oblivion your ty to play here.

Karma: 0 (0 votes)

Heh I just didnt know it being such an old game or not. I thought my geforce GTX 580 would have beed able to run it always around 30 - 60 fps. Sorry, Im not really trying to look for an issue its just I want to make sure everything is ok, and if not what can i do about it, but from what feedback im getting, everything is fine. Thank you anyways for your feedback and sorry about this, just wanted to know if i did something wrong or if something was wrong with my computer and what the standard fps everyone gets and if mine was above average or below. Thank you.

Karma: 0 (0 votes)