Hi all,
so everybody is talking about this voice acting stuff in Skyblivion/Skywind. Probably you guys already talked about these things, but I would like to ask some stuff.
For Skywind, are you gonna try to use voice acting for the full game/all speeches? If yes: is this not gonna cost the project a lot of time? I mean how much text is there in morrowind? Million of lines? Is it even possible to add voice acting for every character and every speech? - of course, but as I said, this will cost time. And the second thing: with all these voices the size of the mod will go up like hell not?
Are there also plans to let people choose between voice acted mod and non-voice acted mod? I'm just asking because right now I see some people who just wan't to play this without voice acting. The reasons are different, it´s sometimes because they just don't like some of the "actors voice" or because they played morrowind vanilla and have already a "special voice" in their head. Or just are familiar without this stuff. So is there a way to create this modular?
I played Morroblivion and for myself there is nothing wrong with this non-voice acted stuff. It´s just weird, because you have to read sometimes fast and the fonts are not that solid. But probably there is a way to use similar mods like protocolled dialogs for Morroblivion. That is making things easier. I just also think for myself that the actual morroblivion and also skywind fonts are not that good for reading, but this is just my opinion, probably there is a way to make them smaller or more solid for the eyes.
Ok I'm done :) I hope somebody could answer some of my questions. Thank you!

The voice acting is a
The voice acting is a seperate download, its basically a mod for a mod, and of course it will take a long time but voice actors arent contributing to anything else, except for a few exceptions, so its not like its slowing the rest of the mod down? Im not entirely sure why you are concerned that it will take a long time.