finally, here it is ready for download :)
this is a massive texture/mesh replacement, over 1.1gb in size, and
this first version replaces all landscape textures, lod textures, all exterior and interior
objects(except for flora, trees, and some misc objects that will be replaced in next version)
to get most out of this mod you have to tweak oblivion.ini:
if you have a high end graphic card with 1gb texture memory use these settings:
uGridDistantTreeRange=50
uGridDistantCount=40
uGridsToLoad=9
iPreloadSizeLimit=104857600
bHighQuality20Lighting=1
iShadowMapResolution=2048
iShadowFilter=2
bAllow30Shaders=1
fSpecularLOD2=29300.0000
fSpecularLOD1=28000.0000
[BlurShaderHDRInterior]
fTargetLUM=0.4000
fUpperLUMClamp=1.2000
fEmissiveHDRMult=1.5000
fEyeAdaptSpeed=0.5000
fBrightScale=2.5500
fBrightClamp=0.2300
fBlurRadius=9.0000
iNumBlurpasses=3
New links added:
complete one file installation thanks to Phased:
http://www.filefactory.com/file/cb40756/n/Eloth_s_Visual_Ove...
Alternative link:
https://docs.google.com/leaf?id=0B97l4Ix2xD5nNTRmZjdhODEtODV...
Old links:
part 1: http://www.mediafire.com/?18yqf9y5d7wragx
part 2: http://www.mediafire.com/?597wabyh600czkd
part 3: http://www.mediafire.com/?4imt7b9bg8bq630
part 4: http://www.mediafire.com/?7ba4w6mx8gfwc8k
part 5: http://www.mediafire.com/?y4pu8cynpc1dass
part 6: http://www.mediafire.com/?16jlsvr4xwsdsqi
part 7: http://www.mediafire.com/?jlmaik77foio2i7
part 8: http://www.mediafire.com/?qy3epu4d0hgfye9
part 9: http://www.mediafire.com/?xwva03vu4flh6a1
part 10: http://www.mediafire.com/?k341kep3475tomb
part 11: http://www.mediafire.com/?g724ubxkkat33co
part 12: http://www.mediafire.com/?2fnp1p2fjk8veeu (missing textures)
part 13: http://www.mediafire.com/?vl9m7f8jad6aqfk (grass, hdr and weather mod)
part 14: http://www.mediafire.com/?u4cllv8jug0sgm4 (misc items replacer)
part 15: http://www.mediafire.com/?tpv9dspj8gmdlmc (fix for west gash rocks)
part 16: http://www.mediafire.com/?nqj9gj154tkk5t9 (fix for tapestries and altars)
part 17: http://www.mediafire.com/?9rbsraboqecmfwr (ingredient replacer)
part 18: http://www.mediafire.com/?vb863brvkvzkfbo (plants/flora replacer)
this mod enhances grass, hdr and weather, and also puts up a distant fog(like in morrowind graphics extender)
thanks to david for the testing and finalization :)
=====
alternatives to the part 13 (ESP file) above, which doesn't work unless you clean it in TES4Edit:
Part 13 cleaned by Leomorg (highly recommended): http://www.mediafire.com/?elgi7dgy7k1vsad
Part 13 from David Budreck which has the grass and distant land, but not the weather (recommended if you use OBGE to manage graphics settings / shaders / hdr): http://www.mediafire.com/file/xlu8cvsbd7ujiy1/MorrowOblivion_Visual%20Overhaul%20Landscape%20%26%20Grass.rar
w00t! Downloading now! Thank you thank you thank you! :)
Edit: this is why I love mediafire. Total download time for all 11 parts: 4 min 30 sec
Downloading :)
Do we have a hit counter in Morroblivion website, because I have a feeling that this place is going to rock for a couple of days(still I think most of the comments will go answering to the criticism of Kefka :P)
When i was downloading pary 7, i click to start download. Nothing happened. I tried many times. And also when i tried to install pt 1, it said i need pt 7.
It happens when too many people try to download the same thing and you are already multi-downloading. So try later, it should work.
I was wondering if i have enough graphics memory & if i do all i need to do is tweak the any. Right?
Many thanks to eloth for this and to the rest of the Morroblivion team that made this possible!
I think you need at least twice that. And i have twice that and its still a bit laggy
o.o oblivion now uses over a 1000 memory when its running
Your talking about Graphic card memory Right? Cause i have 3 Gb of ram
I am not sure if it will work. But when i brought up that window, my memory was about 2k and my game lags a bit. But go ahead and try
Does anyone have the new radeon hd 6790? if so how does it do with this mod?
Running a single Radeon HD 6870 1GB which has roughly the same specs and it's smooth.
I am missing some textures of landscape around the northeast of vardenfell. I am going to reinstall
Ive installed this twice... and i still got these purple rocks :/ not all the places, but in Balmora there were purple rocks...
But the game really looks alot better :) love it^^
Yep, definitely some purple rocks, here is a screenshot of Khuul:
I'm also getting purple mountains/rocks in Balmora! Missing some textures?
Everything else looks wonderful, but my FPS took a huge hit, running an i5-760 overclocked to 3.6 GHz (stable), and a 2GB ddr5 hd6950 videocard.. FPS went from around 60 average at 1080p to around 11 average at 1080p! This was with the textures and the oblivion.ini tweaks, maybe it was the tweaks rather than the textures. I dunno!
Dunno if these will help:
http://cloud.steampowered.com/ugc/577793916175994103/BF518E5...
http://cloud.steampowered.com/ugc/577793916175994548/7E7B027...
http://cloud.steampowered.com/ugc/577793916175994875/DFCF15C...
edit. I had an idea about the missing meshes, but I just trying and nope, it didn't work, there is some missing.
but anyways.
Great job
Cant seem to download part 3 right now, the link works, but the "Click Here to Start" leads to a blank page rather than starting a download.
anyone else with that problem ?
It's due to so many people grabbing the links from Mediafire. I got around it by using the "Mipony" download manager to download them instead of browsing directly in a web browser. :)
deleted
The only missing/purple textures I've encountered are the rock formations in West Gash, as others have mentioned, and Imperial Cult altars. Nothing else seems to be missing in any towns or regions that I've seen.
I did a tour de Vvardenfell on foot and averaged around 35 fps, only dropping below 25 during transitions. Very few hiccups overall...it's a great experience.
Wll I had purpla shacks in Seyda Neen; but noone else seems to have that problem(I've seen shack pictures), and I had few problems instaling them so It won't surprise me it is my problem.
Here's a mirror of all the files on a dedi with a gigabit NIC for anyone that needs 'em:
http://thingsthatconfuseme.com/dnB/
@dnB
Thanks! Your link is super fast!
@robertneville777
No problem! It's on a 1000mbps switch ;)
Great Work :)
Looks great, just missing a few textures!
Molag Amur
Gnisis
I am DLing this now, but I have some questions in the meantime.
Have the issues been resolved with the textures? Can we simply delete x texture before installing so there is no issue? And if so what textures should be deleted?
I have read that OB does not respond well to changing the Ugrids setting, yet you recommend it, I'm I misinformed?
Are there any issues if you do not change the settings in the ini?
I can up the LOD and Ugrid settings in FNV, but I don't know if my 4870 1GB can handle doing anything like that in OB less optimized engine, can you recommend any settings for mid-range cards or should I just keep the ini like it is? Other specs: PhenomX2(quad) 3.0 8GB Ram.
Any help with my questions would be appreciated, thanks.
im currently uploading the missing textures, will put up a link very soon.
there is no need to delete anything before install.
the ini settings i posted are for real high end machines, 4gb ram, 1gb graphic card ram(4890 card will do
nicely)
fSpecularLOD2=29300.0000
fSpecularLOD1=28000.0000
these settings can be lowered to:
fSpecularLOD2=19300.0000
fSpecularLOD1=18000.0000
to gain fps, or try lowering them even more if you have
a card that is below radeon 4870.
also these settings can be lowered to gain fps:
uGridDistantTreeRange=50
uGridDistantCount=40
missing textures:
http://www.mediafire.com/?e77s7vacrzdy2ld
New to Morroblivion, got everything installed, tested works great. I want this, does it go in the Morrowind Data folder or the Oblivion Data folder? :D
it goes into your oblivion/ folder, NOT oblivion/data folder :P
Thanks eloth!
Is anyone using Oblivion Graphics Extender with the Visual Overhaul? Is it stable?
haha Thanks, just trying to save myself from a bad headache. Screenshots look amazing. I can't wait to see this in game.
I finally have a GPU that can handle this stuff nicely.
can anyone test this mod?
http://www.mediafire.com/?vl9m7f8jad6aqfk (grass, hdr and weather mod)
this mod enhances grass, hdr and weather, and also puts up a distant fog(like in morrowind graphics extender)
Hello, i was editing my INI file for Oblivion as per your specs, and i cannot find the following options in the INI:
iPreloadSizeLimit=
iShadowMapResolution=
iShadowFilter=
bAllow30Shaders=
ive searched through the ini and cannot find these options, the only INI file ive got is Oblivion_default.ini
any help is appreciated, Thx.
Uploaded the missing textures here to my server as well:
http://thingsthatconfuseme.com/dnB/VisualOverHaulMissingText...
@EricJ28
Use the oblivion.ini file found in your "My Documents" > "My Games" > "Oblivion" directory. :)
@ericj28:
just copy and paste everything into your ini(preferably near the end of your ini file)
@dnB:
thanks man for the alternative links :)
incase someone missed this but can anyone test this mod?
http://www.mediafire.com/?vl9m7f8jad6aqfk (grass, hdr and weather mod)
this mod enhances grass, hdr and weather, and also puts up a distant fog(like in morrowind graphics extender)
cool, thx for the help dnB and eloth!
I keep getting missing file errors when copying the files from the first D/L to the oblivion folder. The transfer never completes.
I'm still getting missing rock textures around Balmora and Caldera. I'll check a few other places to be sure. Does anybody else have this problem?
Using it, love it, no conflicts so far. There is a big frame hit but thats to be expected with so much eye candy.
new update:
http://www.mediafire.com/?2fnp1p2fjk8veeu
this should fix the purple rocks around caldera, balmora, khuul and gnisis
To be honest, while it is in most cases, breathtaking, there are portions, such as the road between Seyda Neen and Balmora that look dreadful. But, otherwise, it's amazing.
@eloth
Does the second missing textures RAR file add on to the one before or replace it?
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