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Skywind Project Release [Updated 4 November 2013]

Submitted by Shadow on

Skywind v0.9 Released!

Skywind is a remake of Morrowind in the Skyrim game. It is a large mod that really plays like an entirely new game. As such it is a very large download at about 3.5GB. It has several plugins (a master file and patch) and all the graphics and sounds to make up the world of Morrowind. Skywind is in an Alpha state, meaning you can move around the world, interact with a few things, but the full content of questing, gameplay and many other various elements are not part of the game yet. These Alpha releases are more for getting people interested, inspired and up-to-date with development so they can help with the project. This is truly one of the most open public forums for developing an Elder Scrolls mod and we rely on the the continuous addition of contributors for the success of a playable game. When you can finish the main quest line with much of the game elements in use, we will update the status of Skywind to Beta. Please consider how you can contribute in any small way when you see the potential of one of the best games being developed for 2013/2014.

Because we are introducing expanding content and code, bugs will occur between releases. You are as much our testers as anyone, so please report anything but be specific, otherwise your posts will be ignored.

We are also going to reduce the number of public releases we do. If you are interested in joining our development team, we have development releases to make sure that everybody has the latest version. These releases are regular.

If you are interested in helping with the project please read this thread.

 


Important Notes

  • REQUIRED: Skyrim and Morrowind Game of the Year (GOTY), or Morrowind plus the Tribunal and Bloodmoon expansions. These can be installed in any location of your choice, but they must be installed on your computer.
     
  • Originally, Morrowind had almost no voice acting, however if you wish to experience Skywind with voices, head on over to the Voice Acting Thread where you can download (or help create) some quality voices!
     
  • The changelog for all versions can be found on the Skywind Project History Thread.

 


Installation Steps

1: Download the latest Skywind Installer and run the contained SkywindInstaller.exe, then follow the onscreen instructions.

You may have to run the program as an administrator. This copies the required plugins to your Skyrim folder that you want to install Skywind to. They are separate from the Complete Skywind Installation Pack, because you are required to have Morrowind already installed on your PC.

The current file is dated 4 November 2013. (Fixed Windows 8 bug in installer)

1a: Download the Skywind Installer ( 0.9.0.1 )

 

1b: Download the Skywind Assets Pack ( 0.9.0.1 )

Extract the content ("textures", "meshes" etc...) of the both the complete installation and any update packs directly to your Skyrim/data folder.  All files should be placed in the same directory structure as the downloaded file, so look for the "Data" folder in the download and copy/merge to your Skyrim Data subfolders.

If you have "free-falling" issues its because you have not put the files in the correct place. You must have "...\data\meshes\morrowind\..." and "...\data\textures\morrowind\..." in your Skyrim folder.

Upgrading: The complete installation is now at v0.9.0.1. If you have previously installed an earlier complete install, please download the latest version and just let it overwrite your current install.

2: Enable Skywind.esm and Skywind - Patch.esp in your launcher or mod manager, and please make sure the Skywind - Patch.esp is at the bottom of your load order.

You can either start a new game where you will be given the option of beginning in Skyrim or Morrowind, or you can Download This Mod, which will place a Dragonborn style mapmarkers to allow you to travel back and forth between Morrowind and Skyrim.

And last but not least, check out the Official Skywind mods list

 


Notes on Future Updates

As updates happen over the course of the project we will have patches that you can download and install in sequence as they become available. Our complete package will be updated to include these updates, but for most users because it is such a large download, the patches will be more desirable. These patches will be based lined from Skywind 0.8.0 onwards. They will include the change log of what has been added or changed.

Keep in mind that this is an extreme alpha, and many things do not work at all. Right now what we can do is limited, so if you are good with anything in the CK, please let us know, and start working on something.  And once again, if you have a bug and wish to report it, please be as specific as possible, or your posts will be ignored.

That’s it!  Have fun.

Installation video tutorial: https://www.youtube.com/watch?v=fZyukMSzwf0

 


Working with Skywind in Creation Kit

Due to a large size of Skywind.esm, the Creation Kit can't load all of its records together with Skyrim.esm. This leads to "out of array handle" errors and random objects being removed from cells.

You need to download a stripped down version of Skyrim.esm which was originally from SureAI.de Resources.  It is from the authors of Nehrim conversion for Oblivion, and they most likely have the same problems with CK and large mods.

Before running CK replace skyrim.esm with this version, when starting the game restore the original back. If you are trying to load a saved game but it drops to desktop, you most likely forgot to restore the original master.

Also, here is small program to do the master switching automatically. It is basic, but it gets the job done: Download Skywind Exchanger.

Click here for a full tutorial on getting set up to work with Skywind in the Creation Kit.

 

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Missing textures are being sorted out right now.

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I don't know if it's only me having this problem, but google docs keeps restarting my download after about 50MB. Is there any way to get a separate download link?

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I'm having this problem when using Opera, but from Firefox it's fine, dunno why.

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Gerard

I'm having this problem when using Opera, but from Firefox it's fine, dunno why.

Because google does not support any engines except of webkit.

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Does this mod add the questline for Morrowind? 

 

-Maendes 

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When it's done, yes, it'll include the quests of Morrowind and the expansion packs.

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Good yes

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Today I downloaded the latest package from the top post.

Question:
Why is there still no consistency among the main folder names?

*** Meshes > Morrowind *** Correct
*** Textures > Morrowind *** Correct
Textures Update 1 > No group folder at all
Sound > FX > Morro
Music > Skywind (The .ESM is set to Morrowind)

I was under the impression we all agreed with “Morrowind”
being the main folder name for all files.

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Can anyone add that files to normal server? I'm downloading from google with 14 kb/s but on mediafire i'm downloadin with 1,2 MB/s!! my browser viev i will download texture update in 2 hour, terrible (sorry for my bad english i'm from polish ;p)

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If we will use single mediafire account for all files, i can add some downloading features to installer.
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I have compiled a full downloadable package, links to the Mediafire download location will be provided in a few days. My upload speed is not that fast so it will take some time. Hopefully this package will make everyone’s life easier, especially for those new to Skywind.

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You're reuploading SB?  Wait a second!  Did you include all the latest fixes for the next release over here?

https://docs.google.com/spreadsheet/ccc?key=0AubmRhWYZsEbdDFrY1JoSDJRT0ZPaUplRUFjeUhiNXc#gid=0

We also decided on having one archive for all meshes, one for all textures, one for everything else, and one for updates.  Would this be doable?  I was asking Ironman to do this for us, but if you could that would be fine too.

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I think iron man is pretty much done doing all that
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Yes, I have included all latest meshes and textures. At the moment its one big package cut in smaller parts. If Ironman gets something going I will take it down.

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Here is that complete file it has 4GB of data but the file size compressed is only 1.5GB.

It has all the latest updates from the spreadsheet and the only files that do not go to the morrowind folder are the sound,music.

The link is in the first post,Thanks Shadow.

I hope it works ok,if not i can make any changes needed and re-upload it.

IF the big file is ok,then I will make 2 or 3 smaller archives with the textures and meshes.

 

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@Ironman12345:

- The package does not contain the updated textures file.

- Folder Data\Music\Skywind should be Data\Music\Morrowind.

- The Package can’t be unpacked into the Skyrim folder, folder name incorrect.

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SB,sorry that i can`t agree with you,but the package does contain all of the latest textures,as I downloaded them all from the spreadsheet.

I have left the Music folder as Skywind at this time,because I am not sure what changing it to Morrowind might cause at this time.

And the top level of the archive is the Data folder,so copying the Data folder to your Skyrim folder puts it all in the correct folders.

 

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Just one point, the tracker might not be exhaustive since it was started just recently... We'll improve follow up for the subsequent releases

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Lol, when you guys bump this topic, you probably fool people into thinking the next release is out!

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Looks great Shadow,but the LODSettings folder should now not be missing as it is included in the complete download.

 

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Good find Ironman.  I'll remove that note!

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Where can I find the "Skywind-startgamefix.esp" file,the master that is used in this thread does not give me any start options when I start a new game,I have the Skywind-23-03-2013 zip file,but that archive does not include the Skywind-startgamefix.esp.

 

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pm'ed you

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For those who have slow connections or bandwidth problems and can`t download the big complete install,please use the links below:

LODSettings:
https://docs.google.com/file/d/0B8F9egY3lyGdS2F2VEJvTUw5ZHc/edit
Meshes:
https://docs.google.com/file/d/0B8F9egY3lyGdMFlfdnhVM2JrcE0/edit
Music And Sound:
https://docs.google.com/file/d/0B8F9egY3lyGdWFVxWVRLX2FyUjQ/edit
Textures_1:
https://docs.google.com/file/d/0B8F9egY3lyGdZnhicF9kYm5xVTg/edit
Textures_2:
https://docs.google.com/file/d/0B8F9egY3lyGdY1FuVTRJYVZVb0k/edit
Textures_3:
https://docs.google.com/file/d/0B8F9egY3lyGdbEszZWxOZDU1U0U/edit
Textures_4:
https://docs.google.com/file/d/0B8F9egY3lyGddFpGaGFWMlQ0RlE/edit

You will still need to download the lastest master from the link given in the first post of this thread.

 

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Downloaded a full package (and I have Dragonborn installed).

1) Music folder is still named Skywind instead of Morrowind

2) Majority of candles are lying on the ground upside down

3) half of NPCs have wrong facetints

4) furniture is still borked: forever alone, hmm

5) that new fog makes things a bit worse. Also what's up with that fog moving around with me. I can clearly see that there is no fog, only a fog cloud around that follows me, like in that awful supreme volumetric fog mod on nexus.

6) fast travel to Ghostgate causes instant CTD. Worked fine with 0.5

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Yup, furniture is indeed still borked. I've only fixed the benches so far, and it wasn't merged yet.

http://www.mediafire.com/?pc2vibrycjrnv4l

The candle issue is indeed strange, I thought I fixed them all. Which one is bugged?

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Page says 0.5, download says 0.6, gameplay says 0.5

Weird but anyways I just wanted to say you guys are all my heroes. All of you. Keep up the great work!

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http://www.mediafire.com/?m7zop75wdy6wft1

This should fix the candles, I think I got all of the nifs. The only candle I'm aware of that still goes crazy are those red 6th house candles. Can someone test this for me?

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Hi Mehh. I installed your fix and candles still appear to be upside down in at least Tureynulal. Not sure if its everywhere else.

[External image]

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That's the 6th house candles I was talking about, I know those are still bugged, it's a mesh issue, but the rest of the candles should be fine.

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Sorry guys, it's STILL v05!  We just updated the mesh/texture archive to v06.  We are releasing v06 today though.

Edit:  Hm, okay,  I mean tomorrow. :)  Looks like we had some merging trouble.

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sweet can't wait man!

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Do i really have to have morrowind goty to install this skywnid mod perfectly ?? And icant download skywind v0.6_complete.7z from google
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Yes Drivingdead you NEED Morrowind Game of the Year to install this mod. This is because 

A: Morrowind freakin rocks how in the world do you NOT have it?

B: There would be legal issues with Bethesda if the Skywind team could just let you download a modified version of Morrowind for free. Owning Morrowind Goty removes this worry since then its more like reusing the content you already have rather than attaining 'new' content.

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is 0.6 out already? cheeky

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I'd really like to try this out but it seems like that mediafire link just brings me to a blank page when I try and download the file.

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They both work fine for me...... But the next release will probably be uploaded on google docs, so it's all good. :)

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Speaking of next release didn't someone say 0.6 would be released today?

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Well our lead merger Machine seems to have taken a leap of absence, and the whole merging thing is a bit of a mess. At the moment Eloth's weather has kinda gone haywire, the master isn't detecting his weather nif, and Eloth is trying to figure out why.

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You gotta read all of the other forums.....

http://morroblivion.com/forums/skyrim/skywind-development/4098

Edit:  Yeah, it looks like the ash storms will act just a tiny bit strange for this release.

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Is there a specific folder inside the Skyrim folder I should extract to?

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so the installer will be implemented fully on the next release... nice!

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Maybe the same paths as the downloaded file?  Don't make things overly complicated, and use common sense.

Yep, well, maybe not fully.  It looks like Averrin is working out a downloader too. :)

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Well, it's using Steam so the file path only went as far as the drive Steam was on.

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What are you talking about?  EVERYONE has Skyrim on steam. :)  It's not that hard.  Skyrim/Data/All the other files and folders.

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Yeah, I just wanted to make sure they were in the right place.  It strange because I can download the esm on my laptop but my desktop keeps bringing me to that blank page.  Anyway,  I'll wait till the next update to try it out.  Looking forward to it.

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Would be nice, if we will use google docs for releases - docs have direct links, which i can handle by download manager.

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v0.6 released...... Now go and test the installer!

Edit:  A new download of the complete installation is required!  From here on we will do a single update archive.

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I have a problem in the installer I press install but then I can not press next, because its grey but I have all paths set good

edit. It works now but I have to change folder name where I unpacked Installer if its name was new folder (written in my language) it didnt work

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Don't change the "Downloaded Files" path at the bottom, it NEEDS to remain the default value.  That might be your problem?

Edit:  Okay, that's good you figured it out.  Installer bug # 1 :)

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